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    Desmite 2025-10-07 02:05:36 UTC

    I have a suggestion for sprite filters/warping. A scale option called Leaning: With this option, you can make a sprite lean, but without turning it. How is this different from regualr rotation you ask? No? Well to bad. Rotating it would keep it a perfect square, but Leaning it would make it a parralelogram. To make the Minecraft cube above, say with indevidual square faces as different sprites(to allow for any angle instead of just this), isn’t really possible right now, so this would be a great addition for 3D animators

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