• Profile picture of dezway

    dezwayoccifersubscriberfeatured-lvl1uc-winner-lvl1 2019-11-05 18:03:30 UTC

    @ralph add a physics engine to stick node–

    2
    • He’s not going to

      2019-11-05 18:10:29 UTC 1
    • i entertained the idea of adding “ragdoll mode” which would move limbs around with realistic drag as you moved a stickfigure around

      basically tisfat, if I remember that program correctly

      thats about as physics-enginey SN may become

      2019-11-05 18:13:25 UTC 1
      • Replying to: Ralph (Developer)i entertained the idea of adding "ragdoll mode" which woul

        make it still a animation app, add a button that adds ragdoll mode.

        2019-11-05 18:16:32 UTC 3
      • Replying to: Ralph (Developer)i entertained the idea of adding "ragdoll mode" which woul

        I wanted to write something stupid

        2019-11-05 18:18:29 UTC 1
      • Replying to: Ralph (Developer)i entertained the idea of adding "ragdoll mode" which woul

        *googles wtf is TISFAT*
        *sees inverse-kinematics*
        *remembers asking ralph for this*

        2019-11-05 18:30:42 UTC 1
        • Replying to: arcionek*googles wtf is TISFAT* *sees inverse-kinematics* *remembers

          wtf tisfat has inverse-kinematics, polygons, text, layers

          wtf is this. Pivot should be crumbling beneath this thing.

          2019-11-05 18:32:46 UTC 1