I recommend a floor, so you don’t lose track of the footing and have your guy walk downwards.
For a test, this is a pretty decent walk. Tween is utilized in moderation, and it’s overall done in a not-bad way. I do think you should do bigger steps and try to stretch the leg out fully at the pinnacle of each step doe.
If you ease it up, improve some movements, and maybe edit that floppy arm on the second step, you got some solid work here homie.
I recommend a floor, so you don’t lose track of the footing and have your guy walk downwards.
For a test, this is a pretty decent walk. Tween is utilized in moderation, and it’s overall done in a not-bad way. I do think you should do bigger steps and try to stretch the leg out fully at the pinnacle of each step doe.

If you ease it up, improve some movements, and maybe edit that floppy arm on the second step, you got some solid work here homie.
Alright, thanks for helping me figure this out, I really had a hard time making walking animations
this looks helpful