• Replying to comment by: MrOnyxcreate the stick nodes UI why don't you?

    Cause I don’t want to make it again. At some point I will have to do it.

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  • Replying to comment by: Red CrafterWhat? Excuse me, Who are you and why did you have my same ni

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  • Replying to comment by: Vincent@explosivebullet what do you think of that ? htt

    The gun lifting is far too slow but the struggle to control the recoil is a cool little addition. The hammer sits too far down and the sounds are kinda weak to the ears. The mag release is really nice except for a small bit of clipping between the mag and the bottom piece of the handle. The slide pull isn’t nessesary when when the chamber hasn’t been emptied of a round but it’s done nice except for the like of layering and thst weighty feeling. I’d also recommend no recycling the firing animation over and over for every shot. It’s more satisfying when the shooter is moving and trying to stablize his aim.

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  • Replying to comment by: WolfieKitsuneAlso @explosivebullet , no...its no way near practical. It n

    Depleted uranium rounds for one are commonly used in anti tank armor for the reason that it allows the round to counter a tanks depleted uranium armor for one. 2, there is the rifle itself with an AR15 platform reciever, so the round cannot fit through the magwell. The gun also has an oddly shaped and oddly long recoil stock, increasing the likelyhood of a dislocated shoulder. The overall gun looks a little bent and the weapon looks rather flimsy. Back to the round now, the 20mm round should also be larger than it is, cause currently it looks like a 338. Lapua. The use of tungsten though is practical and is currently being used now. The only problem with it is how expensive it is compared to depleted uranium. But lastly, where do the gases exit this thing? It’s got a big barrel but no venting for the gases to escape. Which this is an issue because the recoil is gonna be like 7 times more intense. That and the bullet fighting with the gases will screw up the accuracy within the barrel and cause the gun to break and wear down real quick.

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  • Replying to comment by: a hollow boi@explosivebullet when PL OC-6 going to be up I’ve been waiti

    When I decide to finish the front view and rear view.

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  • Replying to comment by: a hollow boiWell first time doing a fighting’ish animation also I don’t

    Epi got the strap.

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  • Replying to comment by: a hollow boiI’m not the detail god also they aren’t supposed to be detai

    Yeah, so this is perfect.

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  • Replying to comment by: ChadisonJesus

    Sacrifices infortunatly had to be made for this one. Can’t give up those edge gradients.

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  • Replying to comment by: Ralph (Developer)i love you for that i actually try to impose a hex on peopl

    Understandable. It always raises my blood pressure when I go to use a custom figure but the figures are all named in the way you just explained.

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  • Replying to comment by: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀We need low poly version

    Theres several on the site for that. Downfall is…. just about everything else other than your nodes being chewed up like dinner.

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  • Deagle layering.

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  • Replying to comment by: WolfieKitsuneDay 21 Not much to report... Been occupied with making th

    I have several things to say….
    All of them to do with practicality of this thing.

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  • Replying to comment by: a hollow boiYou are one of us now Bullet (pls don’t hurt me) [bpfb_image

    Just another art style for me to fit in. This is REALLY LOW DETAIL. And honestly, I don\’t mind it. It\’s kinda neat to see.

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  • Replying to comment by: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀GBU-28 Laser Guided Bunker Buster Missile
    1122

    Moments captured before disaster.

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  • Replying to comment by: Ralph (Developer)well, normally I'd say no to keep things in order but the

    Alright. In fact I even went through a stage of renaming things to keep them more neat like putting the variants in brackets.

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