@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,288 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,014 downloads.
In total, they have been download 1,586,047 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
-
Replying to comment by:
Thanks!
-
Replying to comment by:
Alright. This is nowhere near done though.
-
Replying to comment by:
Yeah, I want to keep a little bit of that, but not too much as it’s a little odd for something that is supposed to be a killing machine.
-
Replying to comment by:
At some point. Probably not for a while. But I will add onto that design. Maybe redo the front.
-
Replying to comment by:
Perfect. The space for a headset is what makes the fast helmet look good. When the headset is on atleast.
-
Replying to comment by:
Already mentioned that and explained how I will fix that.
-
Replying to comment by:
Legs are too skinny as well. Gotta buff em up.
-
Replying to comment by:
Fair enough. I\’d probably do the same.
-
Replying to comment by:
Let\’s be honest. It\’s money loss.
-
Replying to comment by:
You just posted 3 periods.
-
Replying to comment by:
-
Replying to comment by:
Huh?
-
Replying to comment by:
I like it. I honestly love the design of the FAST Ballistic Helmet. It gives me ideas.
-
Replying to comment by:
Kk.
- Load More


















Legs are too skinny as well. Gotta buff em up.
Looking pretty nice. Maybe make the figure a little less human, or maybe make it more ‘robotic’ in general
Already mentioned that and explained how I will fix that.
Since your making this guy again are you ever gonna redo the explosive bullet mech?
At some point. Probably not for a while. But I will add onto that design. Maybe redo the front.
The original EB certainly was… Colorful
Yeah, I want to keep a little bit of that, but not too much as it’s a little odd for something that is supposed to be a killing machine.
I will help in the morning
Alright. This is nowhere near done though.
Holy shid that’s really good
Thanks!
i’d like to see these robot models rival the thaltop bots (as they are thaltop re-issues of the eb bots as said in the lore) sometime
Yeah, that will happen. But the EB Robot is a lot more advanced and expensive with it’s own unique programmed personality. The Thaltop builds are models made with massive cuts to technology inside for cost effectiveness. That’s primarily with the combat bot though.
Holy sh*t where did his feet go jk
Used to not add feet just cause they’re odd on stickfigures.