@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,292 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,023 downloads.
In total, they have been download 1,587,385 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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Good.
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Or is what they have.
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Yeah, kinda like what they have in Ghost Recon.
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Yep.
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Recoil might be a little extreme and should look slightly softer with maybe one eased frame. G3 looking nice though.
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This actually isn’t relate to animation or detail. The pistol is actually made by me for the most part and will do fine for detail as of right now. It’s really all just around how the laser on the pistol is.
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Yeah. As long as I can add the laser effect myself, we’re good.
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As an example it should show what things are what then. Not just a bunch of UI slapped together.
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I think so.
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I’d probably lower the laser flashlight so it’s not floating on the slide. Also the laser is something I will do seperate from the figure in effects so I wouldn’t worry about adding it.
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Looks amazing! I quite like the little crosscom thing. It’s cool
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Go home, your drunk. How is that over reacting. Even as an example it’s just confusing, no idea what is going on.
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Pretty decent but I will probably never be a fan of hands being locked to the models since this prevents the creation of smooth reload animations. Alongside freedom of how the gun is being held.
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Not bad. Eyebrows look a little off though, might be the glass and eyebrow combination or where they are.
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