@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,299 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,041 downloads.
In total, they have been download 1,589,995 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
-
Replying to comment by:
You can’t support your own argument with facts so you have some other dude do it for you. Pathetic.
-
Replying to comment by:
No. You missed my point. Non tween makes your animations less immersive. It doesn’t make them better, it simply creates a different style. It’s between whether you want a realistic video or a flashy anime battle. The human eye sees at more than 60fps. Non tween animators always animate at 10 to 30fps. 30fps is as close as they will get to fully immersing people. But in terms of time, they are wasting time. You could do those same movements in tween as they were did in none tween in much less time. By the time you start hitting 25fps non tween, you start having to do repetitive movements for everything. I used to animate at 30fps tween, the minute I dropped down to 20fps and 15fps tween I was getting movements done better and more efficiently. Yes. You can create 60fps non tween animations but waste hundreds of minutes making movements that could be done in just a few minutes with tween. 60fps and 30fps are realistic, non tween or not in terms of smoothness. Realistic movements are judged by posing within key frames or just frames if we’re talking no tween. Realistic movements cannot be captured by the common non tween animation speeds of 10-25fps. As they fail to get those inbetween frames that prevent the eye from tracking movements. Yes 2D is different from 3D but it’s still the same concept in posing with key frames. Just in a 3 dimensional perspective instead of a one sided perspective. If 3D is simply too much work than why am I able to create 3D animations now? I recently created a test animation on blender. I tweened it, animated like I would in stick nodes. Only except for the fact that I rushed the movements and spent less time refining movements.
I also gotta laugh at how damned arrogant you are. Comparing my animations to yours is funny. I constantly go through style changes, I went from base figures to full anatomically correct humans. I’m relatively new to a style that I introduced into stick nodes. Even though I have been teaching myself how to animate since 2013. Both me and Epitaph have gone up in both detail and animation. I haven’t even seen any of your animations yet, but something tells me they’re nothing but tests. Pure laziness. I might be wrong, but I do feel like that’s what I’m gonna find off of you. Me and @epitaph200 are in fact the best in stickfigure creation, we have both combined our stickfigure creation capabilities with our animation capabilities. Not only that, we are combining those with the ability to tell a story and not just make an animation of base figures teleporting around and beating the ever loving hell out of each other. Your animation skill doesn’t show unless you try out new things like higher detailed figures. And once again. Yes you can create 60fps with no tween, but waste hours in doing so when you can have more refined movenents in a lower FPS with tween and a much better efficiency. Truth is. You don’t have single frame movements in 60 framesthat will define your animations. The human eye is not gonna focus on that single frame. It might focus on every 2 frames but then that pulls you down to 30fps tween as a logical alternative to 60fps non tween. -
Replying to comment by:
Ah. Well that always sucks when that happens.
-
Replying to comment by:
WHAT?
-
Replying to comment by:
Kk.
-
Replying to comment by:
*comment section
-
Replying to comment by:
If you got sketches, go right ahead and show them. But leave unit creation to me.
-
Replying to comment by:
He hasn’t yet found out how bad he has messed up.
-
Replying to comment by:
He’s decided to end his own channel.
-
I love this meme.
-
Replying to comment by:

-
That dude has passed the camera like 100 times. Complete wizardry.
-
Replying to comment by:
Already happening. Making a video right now.
-
Replying to comment by:
This is in the description of project landfall.
-
Replying to comment by:
He’s fighting back. Attacking my channel now.
- Load More















