@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,306 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,059 downloads.
In total, they have been download 1,592,498 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
-
Replying to comment by:
Some good work. Though. There is some issues with leg sizes and stuff like that that. Though I am slacking on bases. I will have to work on them this weekend.
-
Replying to comment by:
I can’t. They choose wether they want to work. And they don’t want to work.
-
Replying to comment by:
Holy crap. I missed some words there. I’m asking myself how that happened.
-
Replying to comment by:
It’s accurate. Like… Too accurate. I’ve even thought of running for PM.
-
6083
-
Its TyBarrett27 or something like that.
-
Replying to comment by:
I could let my cats walk all over my screen to make a figure and it would have and. Look like it better than some of these.
-
Replying to comment by:
Yeah. But I only use my discord for gaming.
-
Replying to comment by:
Looks cool. I photoshop project landfall in for my thumbnails.
-
Replying to comment by:
Thanks. It’s likely around this age you will start thinking of a lot more things.
-
Replying to comment by:
I haven’t exactly shown any rundown areas where paint should be peeling off of drywall, support girders on a low lying roof aren’t fitting to the setting, I have added some vents and plan to make some more vent stuff and probably will make some neon sign stuff. I will try to see if I can make more items for clutter, but there isn’t too much I can do around just that.
-
Replying to comment by:
Umm. K.
-
Replying to comment by:
Head is a little bit round and large. That might be why. Though overall it looks good.
-
Replying to comment by:
I couldn’t exactly add any details in the background besides sounds, lighting, light reflecting on the clouds above, rain and fire on a vans engine. Adding those extra details would effect the scenery in a way I don’t want the scenery to be looked it. In terms of interior design, theres not much a could really do besides add some boxes, spice up the wall design, add some doors and signs. I don’t have much else. That’s mainly why I’m creating background figures that can add stuff like that. Stick nodes also has some mass limitations. I stretched almost every scene to the limit with nodes and figures, making sure I can’t add much more. If I’m to add some more stuff, I can’t. It’s either there is no more figures that can add to that scenery or there is the limitations of stick nodes blocking me from adding more.
-
Replying to comment by:
Some solidified work there.
- Load More















