@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,307 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,061 downloads.
In total, they have been download 1,592,823 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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Pivot community was good during the old age of stickfigure animations. Though now it’s not too great compared to other softwares.
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I’m joking. He killed it,
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Sounds pretty overpowered.
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It doesn’t quite match up to the lore too much. Though mechs have been designs. 4 legged tank designs have been seen in battle in lore but are seen as less effective in combat after losing largely to track based tanks and were discarded shortly after tests in battle.
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(What in the hell is he actually saying?)
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Too true.
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That will be in their description. They’re basically a militarized robot law enforcement.
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(if he was a pivot user)
him: Pivot is better cause i make put gokus at one time
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Too true.
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(What in the hell is he actually saying?)
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i think the DBZ SN community is already its own bad community at this point
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TOO
MANY
AGH
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SHOTS FIRED
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pivot community is either pure stickfigure death fights or dragon ball z battles
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Pivot community was good during the old age of stickfigure animations. Though now it’s not too great compared to other softwares.
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What do they do exactly
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That will be in their description. They’re basically a militarized robot law enforcement.
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Eb
This detail
It’s almost unstoppable
But anyhow can I design a tank on legs for this or dose that not like the lore-
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It doesn’t quite match up to the lore too much. Though mechs have been designs. 4 legged tank designs have been seen in battle in lore but are seen as less effective in combat after losing largely to track based tanks and were discarded shortly after tests in battle.
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Darn ok
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Im happy with this.
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Alright.
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He enhanced my childhood.
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I\’ll give it a shot then. See how well I can do with your style.
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Smooth animation love it. I would make a character in your style but it\’s suprisingly hard to move my style of figures into your style an mash them together. Idk, should I give it shot.
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Ooof.
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Hey, centipede boi lost a bet on his comments and he cheated it by making another centipede. I think I deserve a pass here.
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User Banned
Lots of stretchy nodes and tears
Guess I’ll die.
User Banned
Still, needs some batterns and thin limbs
What.
User Banned
*patterns
Still a what.
Hello, I’m Conner. The android sent by Cyberlife.
Connor?
Or John Wick 3?
John Wick 2.
Good luck
I doubt it
I got a pretty different idea though. The big issue for me is getting the sun blocker to be able to rotate with the head.
Im out, this is impossible.
Lol
True. I will have to drop my detail way down if so.
Eb dropping detail
I’d never thought I’d see the day
Probably won’t for this figure still. lol
That’s like hearing that Ronald McDonald does not like McDonald’s hamburgers.
Hah. That statement I made is a lie. I’m gonna make something 60× more detailed.
I have done it first try. It is very easy
Not easy for figure like mine and gamers.
Then don’t add unnecessary detail. (If you get mad just because I don’t like the detail you do please just ignore)
Wait. You don’t like detail?
I like detail but too much just makes it clustered. And in my opinion you and Gamer make figures that are too clustered to enjoy.
What me and gamer do isn’t clutter. Clutter is when you overlap designs on top of each other. We simply add a bunch of patterns and designs that reinforces the military design of our characters, if you don’t like the high detail and find it’s too much for most SN backgrounds, then fair enough. But the one thing high detailed figures should never be mixed up with is cluttered figures,
Yes but they seem out of place
Out of place? Unless they don’t match what is in your imagination they are almost always in place.
Like you have figs then you have these realistic amazing cluttered mess. They seem too detailed to put with any other stickfigure or background, which requires you to make unnecessarily detailed backgrounds
This is why I’m overloading the detail on everything in project landfall. I’m also working on make lots of background items so people will be able to create highly detailed backgrounds that these characters will fit in.
Then I am sorry but I dont think I will be watching it.
I don’t understand why you wouldn’t watch it because it has detail. That only boils down to that you hate detail.
I don’t like things that have so much detail. That is why I love cartoons like TAWOG. Neat story and characters. But with things that have so much detail I just find unnecessary.
Everything in real life has plenty of detail. I’ve mentioned before in my project landfall that I want to make it highly detailed. As much as stick nodes will allow me to.
It is not easy for us because it is not our style, we make really detailed figures, not cartoons.
Yeah.
I know how
Could you help me out?
Sure
Do you still need help?
Right now I’m busy with project landfall so I’m not working on this whole thing right now. Maybe later.
Gotcha