@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,275 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 10,982 downloads.
In total, they have been download 1,581,539 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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Segement scale or even stickfigure scale alone can help with that stuff. But for an actual good circle you need more that about 9.
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Current circle. Has outline color, and standard segment color. No transparent segment color which forces you to create an outline only circle costing you like 9 nodes and more instead of just one through one circle segment.
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Very simple. But solid. Things get complex and tough when you include hands, textures and an assload of rigging. Gonna model a gun at some point and then my own arms then rig them. Then use them and soon become a god at 3D animation.
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Discord is pretty much the wild west. Took me a while to completely tame my own server. Took a ban of someone from here who apparently hated me and wanted to \”cancel\” me but after that it was pretty fine.
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Add the barrel and it will be more clear. It looks familiar cause its and AR-15 lower reciever.
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Very stylized. It\’s cool. But when I see the AKM, I don\’t see the AKM as much as an AK inspiration, but that could be due to the blockiness.
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Best you don\’t know.
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Lower reciever is a very similar setup. Barrel is mostly different but holds quite a few similarities, but the two designs hold quite a few similarities. Despite being two different types of guns.
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Don\’t kink shame me.
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It for one has a different upper reciever, different barrel as well as a lower reciever with a lsrger magwell to support 7.62. Different stock as well. Even though the FN SCAR is an AR-15, it\’s different in many ways to the M4 or M16. Not to mention the side charging handle.
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Tan M4 with a larger magwell so far. Very soon it will be clear what type of AR-15 this is.
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No way. The mag well is too large. It\’s built for 7.62mm rounds rather than 5.56
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The FN SCAR is a rifle I need to recreate. Yeah, it\’s an AR-15 but I need this gun made in order to continue working on project landfall consistently.
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Wait. Yeah. Had a gradient behind which is lighter. The helmet has an ellipse gradient to give it shine and I forgot it existed. Lol.
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Beautiful ::3