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    Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4 2020-05-15 04:37:33 UTC

    You guy remember that old first episode of Project Landfall, right? Yeah, for a while now it’s kinda bothered me with how lacking it is overall. Like 30 minutes is kinda a whatever thing and all especially when you look at all the problems in the first episode. The text walls, pointless dialogue, character personalities aren’t developed very clearly, ect. This is why I’m gonna announce a remake of the first episode. One of the most important things to have in a series is a good first impression. While the visuals and length are stunning and the story and depth to loads of the characters is amazing leaving you with a lot of information, the animation clouds that good polished first look at the series. And thanks to your guys critisism at the time and the review given by @toxic911 outlining the problems and strengths, I think it’s safe to say I know what I am doing now with a first episode for Project Landfall. Episode 2 suffers from a few of the same problems as one but it is much better and there is going to be flaws with these episodes. But episode 1 is very important and was actually quite rushed. Especially when I rushed it out when Geminis design was a stickfigure, in which he was made before the base was set in stone. Project Landfall was not originally gonna be as complex as it was now, but I wanted to push the limits. Problem is I did it too quickly. So here’s what is going to happen. I’m gonna line out the quality for each scene (resolution, background details, framerate) and story related stuff (Script, actions, events) and I will animate them on occasions. But currently as my focus is on Episode 3, I will focus on getting it done before I work on this. But heres the really spicy part. I’m gonna work with you guys on the animation. There will only be select people though since I don’t want rough animation that is formed purely through added tweened frames like I did. The newer figures will be used and battles scenes will be better. Pacing will be enhanced with no pauses in between battles. All dialogue will dynamic as it is in Episode 3. So if you are skilled and are prepared to take on this challenge, you’re gonna want to prove it first. And for clarity, just because you use non tween doesn’t mean your animation will look better, in fact it might just end up looking worse and absolutely horrible. So you are gonna have to show me that you can:
    -Animate using the PL base.
    -Animate using tween.
    -Be able to animate guns accurately.
    -Animate Tweened Effects.
    -Animate fights realistically and so on.
    This isn’t priority though considering the amount of time it will take and the fact that this is something that won’t be easy considering I’m gonna be strict with the final product. I will likely make a video bringing the details out in a more clear fashion on what needs to be done. But currently I need to get a load done on Episode 3. It’s taking a lot of time.

    8
    • Nice

      2020-05-15 04:39:38 UTC 0
    • Heh, I had to do that with my series.

      2020-05-15 04:40:53 UTC 0
      • Replying to: 🦇🎃K-ZILLA🎃🦇 (Doing Commissions Now)Heh, I had to do that with my series.

        It sucks when you feel it’s nessesary, but great when you know what you need to fix.

        2020-05-15 17:27:54 UTC 0
    • I’d like to help with the animation but my tablet’s probably gonna explode the moment it even gets a sec in.

      2020-05-15 09:15:55 UTC 2
      • Replying to: RefrigeratorI’d like to help with the animation but my tablet’s probably

        Same

        2020-05-15 13:19:18 UTC 0
      • Replying to: RefrigeratorI’d like to help with the animation but my tablet’s probably

        Hmm. Didn’t quite think about the power of peoples devices. Well this is gonna suck.

        2020-05-15 17:28:39 UTC 0