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    Humble Damienoccifermoderatoruc-winner-lvl3master-nodersubscriberfeatured-lvl1uc-votercrusader 2019-12-22 15:44:35 UTC

    @ralph I don’t know if it’s just for me or not. But sticknodes keeps crashing on me mid project. I’ll look for a stick figure or be setting up a frame and then it freezes then 5 seconds later crashes. I lost 2 projects from it. Anything I can do to fix it. The annoying thing is the projects are low mb when they crash like 65 mb or 40 mb. Can I fix it or does something else needed to be done

    3
    • always save the projects over time so you can save the project when the app crashed.

      2019-12-22 15:48:09 UTC 2
      • Replying to: Jadey M's Post-2019 Stickfigure Libraryalways save the projects over time so you can save the proje

        I know but it happened to much. It will keep crashing before the timer says to save or mid scene. I don’t want to save it after every frame.

        2019-12-22 15:49:45 UTC 2
    • Your device can’t handle the frames
      Certain devices can only have 200 frames in a project before crashing, other 1000.

      Also keep in mind that tweening adds frames automatically, so 2 frames are actually around 10 frames.

      How to fix this issues:

      1) instead of putting the whole animation in one project, make multiple projects and export them. After that just put them together in a video editor app.
      2) sometimes when your device storage is full, it can’t handle the the frames/figures anymore, so it will crash. So check that and delete some stuff on your device.
      3) If you have to many figures downloaded, Myself I have hundreds of figures downloaded and when I look at the import figures list, it lagges, this can also make your game crash, delete some useless figures.
      4) clear cache of SN.
      5) Delete some useless projects that are saved.

      The best fix is the first one, the other fixes are just prevent it from happening more frequently

      2019-12-22 16:41:04 UTC 0
    • what you say sounds like like a memory limit crash

      you say it’s around 65 mb but that’s either not true or you have a very low-end device

      what are you working with?

      2019-12-22 16:57:36 UTC 0
      • Replying to: Ralph (Developer)what you say sounds like like a memory limit crash you say

        I have a Amazon fire tablet, maybe the 8
        I don’t know which one
        I do step one, i ‘ll delete some of the hundreds of stick figures I have

        2019-12-22 18:05:06 UTC 0
        • Replying to: Humble DamienI have a Amazon fire tablet, maybe the 8 I don't know which

          no that’s not gonna help

          damn mobile device generation ruining the word “memory”

          memory = RAM = amount of memory the app is using as it’s running

          memory =/= storage

          kindles are kinda crappy but idk if they’re 64MB-limit crappy

          2019-12-22 18:08:06 UTC 0
          • Replying to: Ralph (Developer)no that's not gonna help damn mobile device generation rui

            The thing is it used to get to 215 mb without crashing but now it cant. Now I have an iPhone 8 plus. would that be good.

            2019-12-22 18:10:03 UTC 0