• Replying to comment by: Freddy FazbearCarmeldansen (or whatever it’s called) in Sticknode confirme

    what, do you mean the image?
    Or is that the name of a song?

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  • aight, @ralph now hear me out he-*banned*
    oh shoot Ralph got a banhammer and he’s…

    *1 ban period later*
    …now hear me ou-*banned again*
    *another ban period later*
    NowHearMeOutHereButIGotAnotherIdea-*banned a third time*
    *yet another ban period later*
    Alright, Ralph, this is my idea and this isn’t funny any more.

    If you remember 7 months ago (I don’t actually think you do tho), you said, and I quote:

    “because sounds and music are 2 different types of “sound” as far as these devices are concerned. One is loaded into memory permanently (sound) others are streamed piece by piece into memory (music), so long sound files are basically music in disguise and as a result they get nope’d”

    So, here comes my idea. The ability to add a single music file into an animation. Only a single one would be able to be imported, and it would be a project wide option. Basically, you can import a sound file of any length that is less than 4-5mb that will play from the start of the animation.

    It shouldn’t be too hard – duplicate the sound system, allow music, add a sound number limitation (somehow) and somehow remove silencing of this specific sound from Silence All Sounds. Although, I wouldn’t know, I don’t know how2LibGDX so please don’t yell at me if it’s nowhere near that simple.

    Bonus challenge, a set starting frame for said music, where you can set the music file to only start playing from, say… frame 100 or something, to give time for a prologue or something or other like that or something, idk

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  • Replying to comment by: SoupmannPog fish

    yes indeed.

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  • Checking Ralph’s profile each morning (and sometimes in the afternoon/evening) to find out what the new features could possibly be in Stick Nodes soon like:

    (and then you find out that nothing is new because the newest update literally released like a day ago):

    5
  • Replying to comment by: Ralph (Developer)lmao @ why would i reward people that cause me misery and pa

    lol

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  • @ralph badge idea: Entomologist
    This badge would basically be given to users who find bugs in the Stick Nodes App or on the website. The level of the badge given would depend on the bugs found, and it would be a manually assigned role. Its icon could perhaps be a leaf.

    6
  • Replying to comment by: Meme2You are meme3

    Who\’s Meme1?

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  • Replying to comment by: Meme2You have corona bear

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  • Replying to comment by: Meme2You have coronavirus o no u


    (I\’m not actually one of the unlucky guys with corona btw, thank goodness)

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  • Replying to comment by: Ralph (Developer)deep apologies for making you go through that for so long

    It\’s fine, I actually found it quite fun trying to work out how I could make a fill take up less nodes than it does when a Polyfill is used. I once made a fill of 6 Polynodes only take up 2 regular nodes (1 Rounded Segment, 1 Segment)

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  • Replying to comment by: Ralph (Developer)plan for success: hold back critical, common sense features

    polyfill copy-paste reeeeee
    now I won\’t have to manually go through on figs made with polyfills and replace the polyfill with nodes if I want to add them onto a character to make them both 1 fig (for convenience) so I\’m going to love using this. I\’ll probably have just a tiny bit more fun with the new camera-shake though.

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  • Replying to comment by: SmileyFaceProductions?but. P I x e l s

    A pixel is a square. I\’m quite a lazy animator but even I\’m not that lazy!

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  • Replying to comment by: SmileyFaceProductions?no, but like, p i x e l s

    You can easily make squares with the two nodes of the square being at two of the corners using the Polygon Tool. You should be able to figure it out from there.

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  • Replying to comment by: Enter500oh, by the way, an OC is a stick figure for your profile pic

    OC stands for Original Content, or Original Character

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  • @ralph random suggestion that probably nobody cares about, but how does it sound for there to be able to be a “music” for the background of the animation?
    Explanation:
    A “music” file would be a sound file up to 4 minutes long or 3 mb big, and only one of these would be allowed to be imported per project (to save memory). This sound would play right from the very start of the animation and continue playing until the end of the animation. A looping function would also be neat if this suggestion ever gets added. To tell the difference between music and sound files, well, I remember once you said something about somethingsomething libgx or something having a 6 second limit on sounds because it considers things longer than that “music”? Such sounds could be the things imported. And to store the sounds for the project, a new “music” folder in the stick nodes folder of the SD card or wherever the flummery you got Stick Nodes installed.

    also @ralf pls fix

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    • music has been on my todo list since like 2.0.4 it just keeps getting pushed aside because massive asspain to get that right

      also @ the pic its probably your cache because i see the pic, it’ll fix itself eventually

      2020-05-29 21:36:55 UTC 0
    • that’s actually a pretty good idea

      2020-05-29 21:37:34 UTC 1
    • hey it’s me

      2020-05-29 21:45:37 UTC 0
      • Replying to: teo diggity danhey it's me

        hi

        2020-05-29 21:46:38 UTC 0
        • Replying to: Enter500hi

          I was talking about the person who has no pfp on the thingy

          2020-05-29 22:03:12 UTC 0
          • Replying to: teo diggity danI was talking about the person who has no pfp on the thingy

            oh, by the way, an OC is a stick figure for your profile picture, right?

            2020-05-29 22:04:14 UTC 0
            • Replying to: Enter500oh, by the way, an OC is a stick figure for your profile pic

              No.

              2020-05-29 22:40:07 UTC 0
            • Replying to: Enter500oh, by the way, an OC is a stick figure for your profile pic

              OC stands for Original Content, or Original Character

              2020-05-30 01:48:01 UTC 0
              • Replying to: Your Local Toaster (Wingidon)OC stands for Original Content, or Original Character

                ok, thanks

                2020-05-30 03:08:01 UTC 0
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