@funny132
Joined on September 4th, 2017, this user has been a member for 3,203 days and is the 2,363rd person to register an account.
Has 16 submissions, the first one uploaded on February 26th, 2018 and the most recent on November 26th, 2021.
Of those, 2 have been featured and 1 has won Users' Choice.
On average, each submission earns 8,061 downloads.
In total, they have been download 128,981 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 68 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 117 comments on non-activity pages of the site. Alternatively, this user has made 1,238 comments on actual activity pages of the site.
They have visited the site consecutively for 1 day, their best streak being 52 days. On average, they post 0 updates and 0 comments per week.
This member is not a Users' Choice voter.
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I’ve sent it to you, let me know if you don’t receive it.
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The corruptions are meant to be simple silhouettes, with the only exceptions being that certain weapons of the corruptions have white damaging bits. Each corruption is about as complicated or simple as the character it came from.
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If you want to make a character, there are a couple of rules (for example, must have clothes), so I can gmail you the base for it if you like, and you can make your own character.
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“(Since I’m the second member (Admin pls))” I’ll probably give the first couple of people to join the group the “Moderator” role, and I’ll probably add some rules to posting in this too. Feel free to suggest some rules.
As for the scarf, it’s part of the character’s design, which is what makes him unique from the other 23 duelists who I haven’t gotten around to giving personalities to yet. I can list the weapons they use if you like.
“Otherwise, this looks very interesting and I am very proud of myself that i joined this.” Thanks, I’m glad to see that someone other than myself thinks this is interesting 🙂
“and I could make a gun for you.” Perhaps. If you do, we could turn this into a collaborative effort. I also have a couple of other placeholder weapons on some other characters, such as a boomerang and a sword.
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Quick little update, here are some pictures of our protagonist fighting some corruptions. Yes, I get it, the protagonist is a scarf figure, deal with it. He isn’t crazy overpowered, either, so does that make it less cringy? It also fits in with his job (professional hitman), in that it helps him to sneak around in the shadows and be a little more stealthy to kill his target. Corruptions look like silhouettes of their former selves, with broken joints that aren’t fully formed. Most of them have white eyes with a tear running down 1 eye. The ones that don’t are the club-giants, which have square heads. It is somewhat easy to tell if a corruption is near you because they give off a menacing aura. If you are inside of that aura, you get a feel of discomfort. You don’t feel safe or secure inside that aura and start getting really worried if exposed to it for too long.
Most corruptions are easily killed, however the ones that dead duelists split into are a little more difficult.Corrupted Giants and Corrupted Supergiants are also corruptions. The giants are created when a supergiant “magnifies” a possessed corpse corruption. Nobody knows yet how the supergiants are created. There are also multiple different types of corruptions, which I’ll tell you about as we go along.
Also, quick little quote from out protagonist while running away from a horde: “Note to self: never tell a corruption to shut up”
He told a corruption to shut up
“It’s over supergiant! I have the high ground!”
“No, club-giant, you can’t bash my head in. Not if I bash the brains out of your skull with a bullet first.”
Characters with menacing auras #1 (feel free to ask what they’re saying)
And this is what happened directly after he told a corruption to shut up.
Note: the gun is a placeholder, I haven’t decided what it should look like yet, so don’t get mad at me for it.
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Hi Brian, What you need to do is submit it through the app. In the app, if you search in the Stickfigure Library Tools, you will see a button that says something along the lines of \”Submit Stickfigure\”. Tap that button and then tap your spear, give it a category, a description, a couple of hashtags at the bottom (optional), your stick nodes username, and the name that you want it to appear as on the site. Then, tap submit stickfigure, and the figure should be on the site within 2 weeks. If it isn\’t on the site after two weeks, then Ralph rejected it.
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Hear me out here, @ralph , because I have 8 ideas (Yes, I get it, you may want a TL;DR version, but you shall not have a tl;dr version!), but I was thinking of an ability to have movieclips playing faster than the actual animation? It would be useful for 10 FPS animators like me trying to use 20 FPS effects, and instead of having to recreate them using individual 1-node stickfigures, which takes a crud-ton of time, we\’d just be able to put the effects into a movieclip with 20FPS playback seed. Or even just a playback speed option where it can be either 0.25, 0.5, 1, 2, 4, 8, etc. It would also be kind of useful(?) for meme-style animations, where there\’s just this one character and he sees something spoopy and immediately starts doing a run cycle at like 32 times playback speed with running in the 90\’s playing in the background. It may seem like an obscure feature but it has its uses.
My 2nd idea is for there to be a dominant \”Movieclip Colour\”, where you could set one or two figures (with the same stickfigure colour of course) to be the movieclip\’s \”Main Stickfigures\” and then the movieclip\’s default movieclip colour would be the same as the stickfigure colour of the main stickfigures. You would be able to change the Movieclip Colour to change the colour of the main stickfigures. It would be useful for movieclips such as, say, a stickfigure firing a pew pew gun. If you wanted that stickfigure to be red instead of black, you\’d have to make a new copy of the movieclip and go through to modify every frame of it, and the movieclip library would probably end up being cluttered with \”Stickfigure_pewpewgun_fire_black\” \”Stickfigure_pewpewgun_fire_white\” \”Stickfigure_pewpewgun_fire_red\” \”Stickfigure_pewpewgun_fire_blue\” \”Stickfigure_pewpewgun_fire_orange\”
etc etc.
Whereas with this feature, you could set the figure firing the pew pew gun as the main figure and customise the Movieclip Colour instead.3rd idea, kind of simple to code in, ALLOW EXACT SQUARES TO BE CREATED USING THE POLYGON TOOL BY SETTING THE AMOUNT OF SIDES TO 4!!!! because currently, to get an exact square, you have to use the modify branch tool to make it\’s length and thickness the same.
4th idea, just allow segment length to be viewed and customised with + and – buttons like thickness. It would be relatively useful.
5th idea, maybe there could be an option to, if you\’re using stick nodes with an internet connection, have, say, a youtube video as the background music or sounds for the animations. If the animator is animating offline, the background music/sound simply won\’t play. Also an option to have it loop would be useful.
6th idea, more length to movieclips. After 100 frames it says \”This movieclip will take a while to save, are you sure you want to go further?\” and it would do it every 50 frames from there on out. After 200 frames, the message would be in ALL CAPS. After 500 frames, it would be R E D ! and after 600 frames it says \”This movieclip bout to take up a bundle of memory are you sure you want to continue?\” and it would just get progressively more Ag̵gr̵eśs̛i͝ve̶ly̵ co̴lo͞ur͜ed ҉w͝i̷th a c͟ou̡p̷le͜ o͜f ̨m̷in̷ǫr͟ ̡dįs͝to͘rt ̶eff̢ect͝s ̛to̧ make ͜u͏s̨e͏rs N̵̢͢͏O̵T̡͡I͟͝ĆE͜ ̶̧͟͠I̷̕̕͠Ţ̷!̸̀͜ I myself personally don\’t like the limit, as I \”abuse\” movieclips to have longer sound effects in my animations, so it would be really helpful.
7th idea, amount for blur to extend on figures. Seriously, sometimes with large figures up close to the camera, the amount of blur \”1\” gives is n̷o̧t̷ ҉e͢no̸u̢gh͞ to make it look good.
8th idea, last suggestion, I promise, but a bigger limit on stickfigures. Hear me out here, but using movieclips, segment scale, and stickfigure scale combined, you can get a figure up to 1000 flipping percent scaled with no repercussions, so why can\’t we do it normally with stickfigure scale and segment scale?
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holy wall of text batman
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1st) can’t do this one, sorry, even flash doesn’t have MCs that play at a different rate than the project, and I can see why, it’s a coding nightmare, 1000x moreso because of the way SN handles things like tweening and delay
2nd) idk what you’re on about with the “main stickfigure”, but having a “movieclip color” that would modofy some pre-determined color in the stickfigure(s) used in the MC was originally planned, may be added eventually because your example does show the use of it
3rd) this is a good idea actually
4th) this is a good idea actually
5th) the requirements to get whatever this is you’re trying to describe working make me sad so no
6th) sorry m8, gotta limit MCs because of memory, not time to save, i don’t need people yelling at me about “i have 3 frames in my project butt im out of memory y ralf ur app sux” meanwhile they have an entire disney movie in 1 movieclip eating up all the memory, it’s the same logic for why stickfigures are limited (that, and lag)
7th) this is a good idea actually
8th) see 6
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Replying to:
Alright, I see. I’m looking forward to seeing viewable length, extendable blur, and perfect squares with the polygon tool. I’m also looking forward to a movieclip colour tool(?) in the future (possibly)
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I\’m sorry, can you please clarify with a little bit better grammar? I think I may have lost brain cells reading that.
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I\’m making units from Cartoon Wars and Cartoon Wars 3, anybody want a specific unit from either of those games created?
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People asking what I\’ll be doing next month, bruh I don\’t have 2020 vision!
The year will end when this month ends. That\’s fine. The decade, however, will also end when this month ends. nooooooo
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Replying to comment by:
…well first you put two stickfigures in, then you do the animation thing and make them slap and kick the crud out of eachother, and boom, you\’re done.
There is a tonne of stick nodes tutorials on youtube about how to animate well, and there\’s also tutorials on combo animations, and making a stickfigure for your animations is easy. Just use the default.
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I do get notifications on replies to my own replies.
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Thanks. I\’m actually making units from Cartoon Wars right now, and those were 5 of them.
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ok boomer
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I\’m sorry, I don\’t get notifications about people chatting in studios unless they mention me.
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cool, all I’d change (Since I’m the second member (Admin pls)) is the scarf (Because scarf is only cringe) and I could make a gun for you. Otherwise, this looks very interesting and I am very proud of myself that i joined this.
Also more detailed corruption thingies
The corruptions are meant to be simple silhouettes, with the only exceptions being that certain weapons of the corruptions have white damaging bits. Each corruption is about as complicated or simple as the character it came from.
“(Since I’m the second member (Admin pls))” I’ll probably give the first couple of people to join the group the “Moderator” role, and I’ll probably add some rules to posting in this too. Feel free to suggest some rules.
As for the scarf, it’s part of the character’s design, which is what makes him unique from the other 23 duelists who I haven’t gotten around to giving personalities to yet. I can list the weapons they use if you like.
“Otherwise, this looks very interesting and I am very proud of myself that i joined this.” Thanks, I’m glad to see that someone other than myself thinks this is interesting 🙂
“and I could make a gun for you.” Perhaps. If you do, we could turn this into a collaborative effort. I also have a couple of other placeholder weapons on some other characters, such as a boomerang and a sword.
I’ll get around to suggesting some.
Well I know my characters design all right.
You’re Welcome, It’s very rare servers catch my eye.
I’m good at making swords and other melee weapons, It is my specialty.
Alright, cool. I already have a design planned out for the sword, but if yours is good, he can be a duel-wielder. Also, I feel honoured to have my random little series group be called a rare server. I’m looking forward to seeing your character design ( [email protected] is my gmail, FYI )
Cool beans
not sure how to reply to this one but I like it.
damn they summoning a demon army on his ass just because he told dude to shut up?
1. They aren’t demons. They’re corruptions.
2. It isn’t just for telling one of them to shut up. He’s also being a major floodgate to their flood of corruptions taking over the major cities in the dimension that they’re in. Telling one to shut up just made them a little more angry.
3. That’s a possessed corpse corruption, not a dude. The corruptions that spread without their carrier dying have different-looking eyes.
“this is why you dont BEG for n-word passes.”
You know, I myself personally don’t have an N-word pass, but I don’t swear anyway so deal with it.