@funny132
Joined on September 4th, 2017, this user has been a member for 3,211 days and is the 2,363rd person to register an account.
Has 16 submissions, the first one uploaded on February 26th, 2018 and the most recent on November 26th, 2021.
Of those, 2 have been featured and 1 has won Users' Choice.
On average, each submission earns 8,078 downloads.
In total, they have been download 129,262 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 68 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 117 comments on non-activity pages of the site. Alternatively, this user has made 1,238 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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I thought this group was for ralph to check every now and then to NOT get bombarded with @ messages?
Anyway, what I’m thinking of, is masks.
There would be a button to “Add Mask” in the stickfigure tools to any stickfigure in animating mode. You would then select a figure to be the stickfigure’s mask in a similar fashion to selecting a figure to lock in “lock stickfigure to camera”
Once you do this, a “Show Masks” checkbox would stop being greyed out in the animation tools near “Show Filters”. With this checkbox selected, you would be able to see the figure you set as a mask, and you will also be able to see the full figure it masked. The rest is self-explanatory.
BONUS OPTION (only for if you want to push yourself, Ralph):
A “hide figures” checkbox for masks. If this checkbox is checked, the mask behaves like normal. If this checkbox isn’t checked, you will be able to select filters to apply to the figure when it isn’t inside the mask, like Opacity, Tint, Blur (will be a hard one, because the blur needs to be masked to NOT be inside the mask), Glow (same problem as blur), Saturation, and Invert Colours.Think about it. A Saturation mask could be useful in putting a focus point in the area, or making it so that the only character that isn’t sad is the character that has a lit up area around his face that has loads of colours. A blur mask will add loads of focus point options, a glow mask might not seem useful at first, but it could give you more control over where in Goku that yellow glow is active. Tint masks will let us have, like, a Bluey haze everywhere except around the main character of the scene or except for around a lantern, to give the feeling that it’s nighttime, or that something sad happened. Invert Colour masks could help in terms of giving a character a slow fade to invert colour instead of having them instantly becoming the inverted colours then instantly going back, and finally, Opacity masks. Opacity masks would help in a sense that, maybe the character is scrubbing a fogged up window, and this could be combined with a tint filter to give the feeling that you can’t actually fully see the character through the window, but that it’s all fogged up. This will likely get turned down as a ” https://i.kym-cdn.com/entries/icons/original/000/007/423/RageFace.jpg ” but whatever.
If you are thinking of this, though, Ralph, then cool.
I created a massive text wall on the filters part, oops
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Ohhhh I see what you mean now, btw ralph pretty much never checks this group unless you summon him, oh holy one @ralph this dude got a idea. Nice concept btw, could be manipulated in some way to get weird gradients.
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Thanks.
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omnipotent
/ɒmˈnɪpət(ə)nt/
adjective
(of a deity) having unlimited power.so this kiwi could defeat Shaggy?
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o flip… I\’m just going to stay in the T-pose shield, and if anyone shoots me with it, I\’ll just block every shot with an energy arrow. And send a well aimed one at the gun itself to put it out of action for an while.
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Yes, but what kind of weapon and how many shots per second?
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No, it can spread to humans too. It\’s just a bit unlikely.
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?
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Thanks. I didn\’t exactly ask for it, but thanks.
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I can also use my solution to bad kiwi against that. And, no, my RHG does not get scared by nothing but a kiwi with a sniper rifle. Unless it fires 3 times a second or more and hits every single shot, it won\’t do much, due to regenerative abilities.
What kind of weapon does Cool Kiwi even use, anyway?
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xD
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seriously… killer memes? are we talking memes from the Meme Dream collab?
Also, nothing gets past the shield, however the user cannot attack while it is active.
Insert holographic abilities here.
Insert dead meme killer here
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*teleports away from you*
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I didn\’t say you weren\’t.
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2 things though…
First, Dapper Kiwi\’s argument. If anything robotic gets hit by an energy arrow, it not only gets paralysed, but put out of action for about an hour. You can tell because it will be a darker shade.
Secondly, Bad Kiwi\’s argument. Remember the shield move from earlier? Add regenerative abilities to that, and put it on an extremely durable foe, who basically only gets KO\’d about 1 hit away from death, and you have yourself something to counter that.
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My RHG has a T-pose shield move that you can\’t do flip against.
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My RHG also has an information ability, which gives him everything he needs to know about a specific thing, including what not to use against them and what their weaknesses are
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You really need to change your name
…?
long head is best head
this sounded much lewder than the nonsensical post I was going for
oof
long head is the non-relevant base figure that Epitaph likely says “too generic” at
ah, I see. I wasn’t angry in the first place, just a little bit confused.
I thought Sean made those stickfigures?