• Replying to comment by: UnknownThis cool as f**k, great job. So what's his name? What doe

    Well, I really only have some of his abilities down. He doesn’t have perfect flight, but he can jump really high and far. He’s also fast, but that’s all I could think of.

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  • Replying to comment by: Mouser64I honestly want to see this guy fight Turner or Tanner from

    The design was heavily Inspired by those games.

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  • Replying to comment by: Perma
    3482_0-43796100-1522369823_new-character-pose

    *AHEM!* Because my tablet was acting slow as hell, I accidentally posted it without a description. This is a new character design I’ve been thinking of. If you have any suggestions and criticism, please leave them in the comments.

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    • *AHEM!* Because my tablet was acting slow as hell, I accidentally posted it without a description. This is a new character design I’ve been thinking of. If you have any suggestions and criticism, please leave them in the comments.

      2018-03-30 00:32:57 UTC 2
      • Replying to: Perma*AHEM!* Because my tablet was acting slow as hell, I acciden

        oh damn this is neat

        it’s bugs bunny

        but…not really at all

        2018-03-30 01:47:16 UTC 0
    • 2018-03-30 01:05:24 UTC 0
    • I honestly want to see this guy fight Turner or Tanner from Overgrowth

      2018-03-30 01:08:11 UTC 1
      • Replying to: Mouser64I honestly want to see this guy fight Turner or Tanner from

        The design was heavily Inspired by those games.

        2018-03-30 01:41:38 UTC 0
      • Replying to: Mouser64I honestly want to see this guy fight Turner or Tanner from

        There Are More People Who Know About It Here! I’m NOT ALONE!

        2018-03-30 01:45:19 UTC 0
  • The problem I have with most scarf figs, is most of them have no character design. If you don’t know what I mean; You know how you can look at many Pixar/Disney characters, and just by there design and pose, you can tell what they’re all about? You can’t do that with scarf figures. They’re too simple to get any character out of. The key to character design is conveying the character’s personality, abilities, etc, as simply as possible by using different body shapes, expressions, etc, etc. I think Alan Becker explains it quite well in his: 12 Principles of animation: appeal video.

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  • Hey @ralph could you add tweening hints like the ones in flash? As in, adding in extra pose behind the scenes to allow tweens to get a better idea what you\’re going for, without manually putting a in-between so you don\’t compromise the speed of the action.

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    • I get what you’re saying, but that’s a bit complex and not really gonna work like shape tween hints, which you’re talking about

      those are to help guide flash what to tween, since shapes aren’t objects they can get mixed up with tweening, not necessarily how to tween them

      SN already knows what to tween – the stickfigure to itself

      it will take the shortest distance from A to B and tween it, idk how to even make it from a UI perspective to tell it to do it a different way on a case-by-case basis

      2018-03-13 15:17:43 UTC 0
      • Replying to: Ralph (Developer)I get what you're saying, but that's a bit complex and not

        Maybe a slow motion button on frames so you can make same epic battles

        2018-03-13 16:11:44 UTC 0
    • lol, it’s easier said than done but I understand your point

      2018-03-13 18:54:49 UTC 0
  • Remember! If you are having trouble doing a walking\running animation, look up ‘Running/walking cycle’ on YouTube or images. There are plenty of videos and images simply explaining the main poses of a run cycle. If you’re going for a video, I recommend Alan Becker’s video on it.

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  • Replying to comment by: TENEBRUS (that guy who got shipped with curry)I can't make character rn. My ipad broke.

    That\’s fine.

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  • Remember that volts guy? Yeah I never finished him. I got to thinking on a new character since @birch went on vacation or something. Leave your suggestions and a name in the comments. Extra details (like Tufts at the cuffs) will be added later.

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  • Replying to comment by: TENEBRUS (that guy who got shipped with curry)Uhhh hehe.. My email: [email protected]

    Mine is [email protected]

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  • Replying to comment by: Foxinater101Never use those eyes ever again... Otherwise, it's ok.

    Well $#!t.

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  • Remember when I said I was making a character? Well that was half-true. In my latest video I said I was making a shield guy, but while I was thinking of shield guy’s design I had an idea, and then this happened. Share suggestions, criticism, ideas, and names. No, I will not add anything magic to this guy as it will ruin a dynamic I have planned for him and shield guy. P.S if I can’t find a suitable name suggestion, he will most likely be called ‘Volt’ for reasons that’ll be fairly obvious once he’s released.

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