• Replying to comment by: Dev SwizzyWhat’s the collab about I’ll consider on my spare time a lot

    It’s for a series I’m making called Stick Tournament.

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  • Replying to comment by: Lil' 00fer is ded cuz inactivityI would but I suck at animating and I can't afford SN Pro a

    You wouldn’t need SN Pro.

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  • Replying to comment by: Dev SwizzyWhen unstoppable movements that gravity pushes on like a fal

    Also, it isn’t tweened.

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  • Replying to comment by: Dev SwizzyWhen unstoppable movements that gravity pushes on like a fal

    Can you explain that again? I’m kinda confused.

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  • Replying to comment by: Lil' 00fer is ded cuz inactivityThat is what they call the Stick Nodes Demon. Ralph claims i

    Yes. I have seen it for myself.

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  • Replying to comment by: Dev SwizzyGood fighting moves now make the guy getting punched and zoo

    Whenever I use screen recording for it so the sounds work, the sounds are out of sync and ahead of the animatiom.

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  • Replying to comment by: Dev SwizzyGood fighting moves now make the guy getting punched and zoo

    Camera shake? Also, yes, I use SN Pro.

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  • Replying to comment by: Dev SwizzyEntry for what?

    I posted this on the Demon Collab group…

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  • Replying to comment by: Lil' 00fer is ded cuz inactivityYo @ralph what the hell why am I admin, is it just a thing y

    Actually, it’s a fake admin role, you don’t actually have admin. Also, I think Ralph played a joke on me. When I first opened stick nodes this morning, my screen started shaking and went all weird, then a demon face went on the stickfigure, then the shaking stopped and my screen went back to normal, but the stickfigure disappeared, then it popped up on the screen at me.

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  • Anyone wanna collab?

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    • I would but I suck at animating and I can’t afford SN Pro anyway.

      2020-04-02 02:13:06 UTC 0
      • Replying to: Lil' 00fer is ded cuz inactivityI would but I suck at animating and I can't afford SN Pro a

        You wouldn’t need SN Pro.

        2020-04-02 02:15:28 UTC 0
    • What’s the collab about I’ll consider on my spare time a lot of school work to get through cause corona

      2020-04-02 02:15:25 UTC 0
      • Replying to: Dev SwizzyWhat’s the collab about I’ll consider on my spare time a lot

        It’s for a series I’m making called Stick Tournament.

        2020-04-02 02:16:41 UTC 0
        • Replying to: Hiro EndinIt's for a series I'm making called Stick Tournament.

          Okay umm I can do a fight or a couple that’s my favorite topic instead I normally bully myself into making dumb storylines pure fights should be fun

          2020-04-02 02:18:04 UTC 0
        • Replying to: Hiro EndinIt's for a series I'm making called Stick Tournament.

          Are there stickfigures your going to assign me or do I get randoms people made

          2020-04-02 02:18:34 UTC 0
          • Replying to: Dev SwizzyAre there stickfigures your going to assign me or do I get r

            You can make your own, use some I’ll give you, whatever works.

            2020-04-02 02:22:47 UTC 0
    • I might join since I’m bored, but I still have a lot of schoolwork

      2020-04-02 04:20:36 UTC 0
      • Replying to: RefrigeratorI might join since I’m bored, but I still have a lot of scho

        Alright.

        2020-04-02 04:23:46 UTC 0
  • Here’s my entry. Sorry if it’s bad.

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    • Entry for what?

      2020-04-02 02:08:37 UTC 0
    • Good fighting moves now make the guy getting punched and zoom in with camera also make camera move cause of punches and if it’s tweened non tween the clip before the punch or kick If you have pro sounds really put things together but it’s a gif

      2020-04-02 02:10:18 UTC 0
      • Replying to: Dev SwizzyGood fighting moves now make the guy getting punched and zoo

        Camera shake? Also, yes, I use SN Pro.

        2020-04-02 02:11:14 UTC 0
        • Replying to: Hiro EndinCamera shake? Also, yes, I use SN Pro.

          I think my notes were useful or you can watch videos on them they’re really useful made me the decent animator I am

          2020-04-02 02:13:19 UTC 0
      • Replying to: Dev SwizzyGood fighting moves now make the guy getting punched and zoo

        When unstoppable movements that gravity pushes on like a fall or punch that makes them go far make it faster ads a noticeable unoticeable effect in my book

        2020-04-02 02:11:32 UTC 0
        • Replying to: Dev SwizzyWhen unstoppable movements that gravity pushes on like a fal

          Can you explain that again? I’m kinda confused.

          2020-04-02 02:14:06 UTC 0
        • Replying to: Dev SwizzyWhen unstoppable movements that gravity pushes on like a fal

          Also, it isn’t tweened.

          2020-04-02 02:14:38 UTC 0
          • Replying to: Hiro EndinAlso, it isn't tweened.

            :Okay so make the guy getting attacked move According to the attack location

            :untween the Frame before they get hit if your tweening

            :download mp4 and read the stuff that’s there it helps

            :work with the tween by editing whatever looks weird

            2020-04-02 02:20:57 UTC 0
      • Replying to: Dev SwizzyGood fighting moves now make the guy getting punched and zoo

        Whenever I use screen recording for it so the sounds work, the sounds are out of sync and ahead of the animatiom.

        2020-04-02 02:11:56 UTC 0
        • Replying to: Hiro EndinWhenever I use screen recording for it so the sounds work, t

          Download MP4 then

          2020-04-02 02:15:54 UTC 0
          • Replying to: Dev SwizzyDownload MP4 then

            ?

            2020-04-02 02:17:05 UTC 0
          • Replying to: Dev SwizzyDownload MP4 then

            The screen shake makes it much harder to follow.

            2020-04-02 02:25:53 UTC 0
            • Replying to: Hiro EndinThe screen shake makes it much harder to follow.

              Yep well if you look at the YouTube video I made there was a lot of shake so that you could tell that a lot going on but be able to track it

              2020-04-02 02:28:52 UTC 0
    • Zalgo Conor did not even care but just fell

      2020-04-02 02:11:31 UTC 0
      • Replying to: 🥀sᴛɪᴄᴋ ᴍᴀɴɪᴀᴄ🥀Zalgo Conor did not even care but just fell

        “Aight let me die real quick”

        2020-04-02 03:01:02 UTC 0
    • huh, alright.

      2020-04-02 04:20:50 UTC 0
    • Thats a good fighting moves

      2020-04-02 07:55:39 UTC 0
    • Looks nice

      2020-04-02 20:53:06 UTC 0
  • Replying to comment by: SolidaritySupreme*waiting for answers*

    *answers you*

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  • Stand Idea:
    Rubbery
    Power: A
    Speed: S
    Range: S
    Durability: S
    Precision: S
    Potential: SSS
    Rubbery is a stand that can perform ranged-melee attacks. It\’s limbs are a substance similar to rubber, and can be stretched, but normal elasticity rules and physics apply. It stretches its limbs to attack, and the user can bounce off it\’s limbs. If its limbs grab onto something, its limbs can stay stretched, but it requires a relatively high amount of strength to stay like that. It\’s very fast and can perform barrages at over 150 kilometres an hour. It can also fly, and create air waves by stretching and waving its arm/s. These air waves can put out fires in an instant and even cancel out explosions. The air waves can also disarm bombs and deflect bullets. Its legs can also stretch, and it\’s immune to electricity and lightning. It can also launch itself by holding onto two objects that are close to each other, then letting go the instant its pulled to those objects. It can also inflate its limbs to make giant attacks and even cushion a fall. It can also press its legs onto the ground and stretch its legs to perform a huge jump. It can stretch its arms while holding onto the user legs to launch the user.

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  • Replying to comment by: TheGoatmy plan has worked. MWHAHAHAHAHAHAAAAAAAA
    3431

    What plan?

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  • Replying to comment by: WarlockFake

    It actually happened.

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