Activity MAB 2020-03-18 02:56:24 UTC @me-oof2-0 I tried the glock thing what do you think 6 Jadey M. · 6 years, 3 months ago @explosivebullet is it possible to make a pistol with a working hammer in FPS view…it’s kinda hard. 2020-03-18 03:26:57 UTC 3 MAB · 6 years, 3 months ago Replying to: Jadey M.@explosivebullet is it possible to make a pistol with a work It’s easier to do it now that smart stretch exists 2020-03-18 03:33:56 UTC 2 Jadey M. · 6 years, 3 months ago Replying to: MABIt's easier to do it now that smart stretch exists well, i’ve tried to make a M1911 once, but the hammer looks weird. 2020-03-18 03:42:59 UTC 0 Explosive Bullet · 6 years, 3 months ago Replying to: Jadey M.@explosivebullet is it possible to make a pistol with a work Nearly impossible due to the 2D vector nature of SN. Any hammer would be rough and hard to animate in an angled view. 2020-03-18 06:01:45 UTC 3 HeadlessHorselessHorsemann · 6 years, 3 months ago Make the reload hand move away after the clip is in, but its fine 2020-03-18 03:34:50 UTC 0 MAB · 6 years, 3 months ago Replying to: HeadlessHorselessHorsemannMake the reload hand move away after the clip is in, but its Hes flipping the slide catch down 2020-03-18 03:36:00 UTC 0 HeadlessHorselessHorsemann · 6 years, 3 months ago Replying to: MABHes flipping the slide catch down I dont see it 2020-03-18 03:37:08 UTC 0 MAB · 6 years, 3 months ago Replying to: HeadlessHorselessHorsemannI dont see it Watch the right hands thumb when the slide goes forward. In my animation, he’s doing that with his left hand 2020-03-18 03:45:11 UTC 2
@explosivebullet is it possible to make a pistol with a working hammer in FPS view…it’s kinda hard.
It’s easier to do it now that smart stretch exists
well, i’ve tried to make a M1911 once, but the hammer looks weird.
Nearly impossible due to the 2D vector nature of SN. Any hammer would be rough and hard to animate in an angled view.
Make the reload hand move away after the clip is in, but its fine
Hes flipping the slide catch down
I dont see it
Watch the right hands thumb when the slide goes forward. In my animation, he’s doing that with his left hand