• Replying to comment by: not Ω„ΰΆ§Κ‚ΗΆLmao Sodium Community

    got me there boi.

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  • Just finished the VEGAS file for 404 – Part 4 (It’s all the music and text that tells me what to do for how many frames) and the runtime of part 4 will be 7:04. The longest episode by far. Has a mad ending tho.

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  • Replying to comment by: Explosive BulletSuper smooth. Recoil is pretty good too. Just one thing, the

    Alright I\’ll keep that in mind, thanks!

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  • Replying to comment by: Napalm AnimationsBecause it was way too far for him to walk and he was too la

    Don\’t say that, sniper rifles make great friends. Post removed due to Racism towards sniper rifles. πŸ˜‰ Just made that up cuz i accidentally delete ur comment sorry xD

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  • Replying to comment by: UnknownWhy couldn’t they have just had a friendly chit chat yunno’

    Because it was way too far for him to walk and he was too lazy. Luckily he found a sniper in that crate next to him… Quick solution!

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  • I made another looping animation! Im not going to do a reload on this one, because I’m testing other things such as the scope. Anything I could improve on? Im going to start animating 404 Part 3 tommorow, might stream it. Total run time with music and all will be 5 minutes and 36 seconds.

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    • Pretty smooth

      2018-09-26 17:29:38 UTC 2
    • Super smooth. Recoil is pretty good too. Just one thing, the rifle clips through that arm a little. In posing with guns, the recoil stock should rest on the shoulder and never clip through, I noticed that in the UMP 45 animation. But I didn’t notice any of that in this which is good. Since the M107 has quite the kickback, I would make it so he recoils a little on the legs too. Moving the main node back a little more. But overall this is good. Just the clipping is my biggest issue.

      2018-09-27 03:33:28 UTC 2
  • Replying to comment by: SnipperTween would help

    I did use tween πŸ˜‰ The gif kinda makes it look low FPS though, not sure why.

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  • Replying to comment by: Explosive BulletLooks amazing! I got plenty that you could use.

    Thanks! Could you please send some to [email protected]?

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  • Replying to comment by: KB_SquaredOh, than use soundjay

    Ill check it out! Thanks!

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  • Replying to comment by: KB_SquaredLook up the sounds fam

    I did I just cant find any that sound good or are small enough to work with Stick Nodes.

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  • I made a looping animation of an UMP shooting and reloading, I desperately need sounds for the following guns:
    Ak 47
    Barret Sniper rifle
    Deagle
    Glock 17
    Double Barrel shotguns
    Sword stabbing, slicing and clanging sounds.
    Comment if you have any lol. Also you guys can post here if you want and show off your animations because they may help me learn better techniques for shooting.

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  • Replying to comment by: Explosive BulletThose hands are broken backwards oof. Maybe some more 404.

    How are you able to make your gunshots visible in 480p quality? Because mine are only visible in 720p 60fps

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  • Replying to comment by: Lil' 00fer is ded cuz inactivityHey @Ralph what does it take to get daily picks? I am known

    Who are you?

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  • Replying to comment by: UnityStar (BURN THIS)F

    Someone make a music video off this please.

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  • Replying to comment by: ConcavenanimatorAnd use stretch on the front arm bits as well

    Alright, thanks! *Watches T-Bone\’s (Explosive Bullet\’s) FPS Apocolypse 4 and copies frame-by-frame.

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