@scouttrooperanims
Joined on June 8th, 2018, this user has been a member for 2,927 days and is the 8,551st person to register an account.
Has 180 submissions, the first one uploaded on February 20th, 2018 and the most recent on February 8th, 2026.
Of those, 24 have been featured and 101 have won Users' Choice.
On average, each submission earns 3,153 downloads.
In total, they have been download 570,768 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 429 stickfigures.
On average, when this user rates stickfigures, they are 69% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 459 comments on non-activity pages of the site. Alternatively, this user has made 3,045 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 398 consecutive votes.
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Replying to comment by:
disregard the quality of each cape tho, just think of which side it looks better on with the images as a guide
trolololololololololololol
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Left is good for scenes without helmet, but I gotta go with the classic
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3) background
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Replying to:
Die Robert
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Right is classic Scout but the helmet and look was taken from TF2, the left is more of an original thing so I’d have to go with that even though both look great.
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Left looks more visually appealing on my opinion
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does anyone still need this?
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Replying to comment by:
Other things to note is to just study clothing through reference images and looking around and at other people irl, see how or what realistic folds look like and looking for patterns from there to make it not just a jumbled mess of random patches of nodes sticking out.
A good example is the long sleeve you showed here, you can definitely make use of bigger shapes and whatnot to add small but noticeable improvements, id show examples but im rusty and like a boomer, dont know how the hell this site works…Another is adding things like lighting and shadows to creases and such to make it less bland and flat, the colors you use is also integral to making it look as lively and neat as possible. Great beginner guide regardless id say
Now wait till people call me out for these blatant lies- -
Replying to comment by:
To be fair, i cant animate either…
I literally just use sticknodes as a discount art program -
hmm
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Replying to comment by:
foolishness posse, foolishness
using up all your resources on a collab that doesnt pay you
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Eh