• Profile picture of Marshmallow

    Marshmallow 2020-07-24 16:48:42 UTC

    Which one looks better and how can I improve. Tell me now. Pls. Pretty pls.

    6
    • old one looks neater tho

      2020-07-24 16:49:33 UTC 2
    • It looks like taps more than hits.
      Apply more force and knockback.
      One way you can do this is adding dash/trail effects during movement.
      deleting a couple inbetween frames would work too.

      2020-07-24 16:51:44 UTC 2
    • Third “punch” is invisible in both versions. But the tweened one is cleaner. Just dont abuse tween.

      2020-07-24 16:56:17 UTC 0
    • you can’t just turn on tweening / turn off tweening and compare the same animation

      typically you’re animating with one specific mode in mind, and as a result, may animate actions differently or add “do not tween” to certain moves – this punch, for example

      the top one he’s swinging over his head because of tweening, when actually you’d probably not want that, so should disable tweening on those frames

      2020-07-24 17:43:33 UTC 0
      • Replying to: Ralph (Developer)you can't just turn on tweening / turn off tweening and com

        also, because of tweening, the guys head is reacting to the punch before he’s hit

        you gotta make a contact frame first, then follow-through where the head moves back and he reacts

        2020-07-24 17:44:10 UTC 0
    • When he hits turn off tween on that impact frame so he gets hit harder and it show how strong and force he is putting in

      2020-07-24 18:18:11 UTC 0