@the1whosahriman
Joined on August 21st, 2021, this user has been a member for 1,748 days and is the 59,246th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 0% positive.
Has made 0 comments on non-activity pages of the site. Alternatively, this user has made 14 comments on actual activity pages of the site.
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Replying to comment by:
@ralph https://youtu.be/wud5-ZoEbBo There was also this from a few years ago. I’m gonna try to be more active here. Back then I would try different ways to use tweening to further develop and animation style of my own. Still getting there. Aiming to make something as good as the things on featured one day.
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Replying to comment by:
I was trying to replicate and heavily improve upon the same feeling from this old one i made a few years back because the ones i made after never seemed to have the same feel with a 360 perspective twist. https://www.youtube.com/watch?v=hyxwlg1MiYI But thanks a lot for pointing those out. I know what you mean I’ve been trying to fully implement tweening without making it look too unnatural without the animation itself seeming too slow while keeping my memory usage as low as possible so I think the solution would be to turn the framerate up a bit so I had more frames to work with without it seeming too slow or motionless.
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gotta say, good amount of action and cinematic audio, its actually entertaining
but you relied a bit too much on tweening in general, meaning a lot of the movements just seem to blend one into the next and look unnatural
missing key poses and change in momentum in a lot of the moves (ease out, ease in) so a lot of attacks and such don’t look as forceful as they should
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Replying to:
I was trying to replicate and heavily improve upon the same feeling from this old one i made a few years back because the ones i made after never seemed to have the same feel with a 360 perspective twist. https://www.youtube.com/watch?v=hyxwlg1MiYI But thanks a lot for pointing those out. I know what you mean I’ve been trying to fully implement tweening without making it look too unnatural without the animation itself seeming too slow while keeping my memory usage as low as possible so I think the solution would be to turn the framerate up a bit so I had more frames to work with without it seeming too slow or motionless.
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Replying to:
@ralph https://youtu.be/wud5-ZoEbBo There was also this from a few years ago. I’m gonna try to be more active here. Back then I would try different ways to use tweening to further develop and animation style of my own. Still getting there. Aiming to make something as good as the things on featured one day.
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