@thebigl
Joined on September 26th, 2020, this user has been a member for 2,076 days and is the 40,912th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 1 comment on non-activity pages of the site. Alternatively, this user has made 54 comment on actual activity pages of the site.
This member is not a Users' Choice voter.
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may 17th?
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that looks out of this world!
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ahh, I see. I create all my backgrounds (minus the table and chairs) with polyfills
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Hi! Thank you for the review, bit confused though, what is an Elipse-on-segment?
The couch has a weird perspective and doesn\’t match the floor. the left side of the couch seems baron compared to the right side; maybe I\’ll put a picture up there in a future animation. I should also make the couch a gradient of gray instead of randomly selecting a value.
the chairs don\’t match the floor, had to work with what I had, will fix it later, Will also want to create the surface for the table.are there any other ways I could improve this?
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Looks pretty good, 7/10. I like the ellipse-on-segment you did for the tops of the couch cushions
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Replying to:
Hi! Thank you for the review, bit confused though, what is an Elipse-on-segment?
The couch has a weird perspective and doesn’t match the floor. the left side of the couch seems baron compared to the right side; maybe I’ll put a picture up there in a future animation. I should also make the couch a gradient of gray instead of randomly selecting a value.
the chairs don’t match the floor, had to work with what I had, will fix it later, Will also want to create the surface for the table.are there any other ways I could improve this?
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I’ll send you a picture of what I mean
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Its great! But the couch looks weird.i guess it’s not fitting with the living room
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Awesome! love the voices, what is your process for making them? the character designs are cool as well
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unfortunately, I haven\’t made the doors functional yet
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