• Profile picture of Vanover

    Vanover commented 6 years ago

    Replying to comment by: ArdaIdea: Db shotgun,close range strong attack. Good things: Doe

    I was thinking of adding a shotgun! Any more ideas?

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  • I’m guessing everybody left…

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  • New move! (Need ideas) Knee jab! Strikes Opponents with Three Knee jabs then a powerful kick at the end!

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    • Idea:
      Db shotgun,close range strong attack.
      Good things:
      Does pretty good damage at close range
      Has a chance of making people lose their blood for 10 seconds,wich makes 2 damage per blood,and blood will deal damage 10 times,wich makes 20 damage
      Bad things:
      Can not be spammed,after 2 shots,after the 2 shots,the player should wait 5 minutes to fire it 2 times again.
      Takes the %10 of the special bar every shot,wich means 2 shots=-20 of the special bar.
      Sorry for grammar mistakes if i did any.

      2020-06-05 19:14:35 UTC 0
      • Replying to: ArdaIdea: Db shotgun,close range strong attack. Good things: Doe

        I was thinking of adding a shotgun! Any more ideas?

        2020-06-05 19:19:36 UTC 0
        • Replying to: VanoverI was thinking of adding a shotgun! Any more ideas?

          Yes.
          Lasso
          Range:Medium/Long
          Pros:
          Makes the enemy player to get near you,wich makes attacks easier.
          After making the player come near you,makes a atrong punch that makes the enemy pass out for 10 seconds
          Cons:
          -5 From the special bar every time when the player uses
          The enemy needs to be in long/medium range to use
          Must wait 10 seconds to use the lasso again

          2020-06-05 19:30:48 UTC 0
          • Replying to: ArdaYes. Lasso Range:Medium/Long Pros: Makes the enemy player t

            Oof, I can’t animate ropes, sorry…

            2020-06-05 19:37:16 UTC 1
            • Replying to: VanoverOof, I can’t animate ropes, sorry...

              Me,who spend 30 minutes writing and thinking about it:

              2020-06-05 19:41:22 UTC 1
      • Replying to: ArdaIdea: Db shotgun,close range strong attack. Good things: Doe

        Shotgun Added!

        2020-06-05 22:32:07 UTC 0
    • The knee jabs need to look more powerful.

      2020-06-05 19:39:52 UTC 0
      • Replying to: AbsoluteSpaghettiThe knee jabs need to look more powerful.

        Right…

        2020-06-05 21:10:19 UTC 0
  • Fixed The Tremor Move! When Jesee throws the Tremor Generator, The Graboid will shoot out it’s Three 5 Foot tentacles (Reduced Length from 10Ft) to grab people straying to close to it. No cooldown,
    20 DMG to opponents grabbed by the top tentacle, (It swallows that player whole for 5 Seconds) 10 DMG to sides, Caused poison DMG. (They’re Venomous!)

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  • Profile picture of Vanover

    Vanover commented 6 years ago

    Replying to comment by: gneppoMy guess is that he can throw it different distances

    Yup.

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  • Profile picture of Vanover

    Vanover commented 6 years ago

    Replying to comment by: PermaWith only 100 health for characters, and the general mobilit

    I’ll edit the move to add tongues to grab people.

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  • Profile picture of Vanover

    Vanover commented 6 years ago

    Replying to comment by: gneppoNo I mean maybe a movieclip of him just making the throwing

    It’s a tremor generator, it generates a small rumble to attract a Graboid.

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  • Profile picture of Vanover

    Vanover commented 6 years ago

    Replying to comment by: Ralph (Developer)damn, you basically nailed every move this could legitimate

    Wow, Thanks!

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  • Profile picture of Vanover

    Vanover commented 6 years ago

    Replying to comment by: teo diggity danwhy is soup so slow....? it has to be 15-20 fps

    Oops…Forgot about that…

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  • I’m sorry soup… Finished testing Jesee’s Moves, I need to do some editing to make it smoother.

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    • why is soup so slow….?

      it has to be 15-20 fps

      2020-06-05 17:18:34 UTC 1
      • Replying to: teo diggity danwhy is soup so slow....? it has to be 15-20 fps

        Oops…Forgot about that…

        2020-06-05 17:29:53 UTC 0
        • Replying to: VanoverOops...Forgot about that...

          And most of our movieclips are for nontween
          Maybe jom will add a season for tweening users

          2020-06-05 19:13:18 UTC 1
  • Plan failed, It kept glitching.

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  • I’m gonna add a move that will act as a recovery move and grab move.

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  • New attack! Long Cooldown, 1/2 Minutes. Summons Graboid beast that attacks the targeted player.

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    • and if the character…
      – isn’t in that exact spot
      – can fly
      – moves to the right a little
      – jumps away

      2020-06-05 16:00:00 UTC 0
      • Replying to: teo diggity danand if the character... - isn't in that exact spot - can fl

        all that cooldown for nothing

        but I guess it’s a cool move

        2020-06-05 17:01:18 UTC 0
        • Replying to: teo diggity danall that cooldown for nothing but I guess it's a cool move

          My guess is that he can throw it different distances

          2020-06-05 17:15:50 UTC 0
          • Replying to: gneppoMy guess is that he can throw it different distances

            you’d have to animate every distance

            2020-06-05 17:20:23 UTC 1
            • Replying to: teo diggity danyou'd have to animate every distance

              No I mean maybe a movieclip of him just making the throwing motion without the ball and a movieclip of the thing coming out of the ground. This can make it so that you can customize the distance.

              2020-06-05 17:21:49 UTC 1
              • Replying to: gneppoNo I mean maybe a movieclip of him just making the throwing

                It’s a tremor generator, it generates a small rumble to attract a Graboid.

                2020-06-05 18:13:19 UTC 0
          • Replying to: gneppoMy guess is that he can throw it different distances

            Yup.

            2020-06-05 18:15:50 UTC 0
    • With only 100 health for characters, and the general mobility of each characters, this move in it’s current state is incredibly weak, here’s an idea for a buff.

      No cool down, and 3 variations close, moderate, and far. It’d be an effective set up move used for extra damage in combos rather than a good attack on it’s own

      2020-06-05 17:49:18 UTC 1
      • Replying to: PermaWith only 100 health for characters, and the general mobilit

        I’ll edit the move to add tongues to grab people.

        2020-06-05 18:14:07 UTC 0
  • Tell me if I need to Change stuff Ya Know what? I’m gonna add more attacks!

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  • Finished Jesee’s Moveset, I’m gonna work on the Chunoga Maybe Tomorrow.

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    • damn, you basically nailed every move

      this could legitimately become a real game with so many competed assets by everyone

      minor thing but i think the jump should have at least 1 frame of knees-bent to show he’s actually pushing/jumping up

      2020-06-05 16:53:39 UTC 5
      • Replying to: Ralph (Developer)damn, you basically nailed every move this could legitimate

        Wow, Thanks!

        2020-06-05 18:10:20 UTC 0
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