@vantablackanims
Joined on July 4th, 2017, this user has been a member for 3,278 days and is the 105th person to register an account.
Has 19 submissions, the first one uploaded on April 27th, 2017 and the most recent on February 18th, 2018.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 2,853 downloads.
In total, they have been download 54,220 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 26 stickfigures.
On average, when this user rates stickfigures, they are 67% positive.
Has made 240 comments on non-activity pages of the site. Alternatively, this user has made 266 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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@epitaph200 so epitaph what do you think of my destroyer?
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I\’M ****ING DOING IT
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I DIDN\’T ASK FOR HYPER IS ASKED FOR ANYTHING BETTER
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Lol
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I main sonic too
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You mean… *insert some kid screaming YEESSSSSSSSSSSSSS here*
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You won’t be in it.
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Of what? Clan leader of what?
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Ok then.
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#hashtagsarecancer
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Aiting for you to do something significant like making that Node Spawn DESTROYER be like
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EVEN YOUR DRAWING IS BETTER THEN ME!?
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Even better.
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User Banned
The abdomem i pretty good, the back scales are a little simplistic, the heads horns are WAY too soft for a Node Spawn and the legs are very much too flimsy to support all that weight. The main focus I’ve been wanting for the Destroyer is big legs, spike shooting abdomen, bulky af and just looks badass.
Hopefully this helps you improve and hopefully some other people join the battle for the best Node Spawn DESTROYER design
This damn node limit is killing me
User Banned
If i made Charxek Thar into one figure, you can do this. Just make the Abdomen’s armour plated and increase the segment size for the legs before cleaning up a little. You’re simply putting loads of nodes in pointless spots, try referring to the photo by putting it in the background
YES SIR!
User Banned
ONWARD BRAVE TEMPLAR!