@vinteranims
Joined on October 16th, 2018, this user has been a member for 2,787 days and is the 12,110th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 100% positive.
Has made 0 comments on non-activity pages of the site. Alternatively, this user has made 50 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Sad – xxxtentacion
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Hello I am back 😛
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@pit is this the centipede guy
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oh yeh!
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why are we needing to know this tho
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bc its NASTY
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i like him tho
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W E – D O N ‘ T
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Hi
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hello
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Henlo
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Huwwo
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Huwoo
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excited greeting said by a male hominid verbosely in order to convey humor
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viagra
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por- pepsi
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what is happening
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you should be
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the room
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The roll needs some work, the swing needs more flow. Overall not bad
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Instead of complaining about someone’s base character that they used in their animation, why not help them improve on the animation itself. The detailed figure will show no use of it can’t be put into action.
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I don’t care whether he’s been here longer than I have. I’m still able to point out mistakes and help out other people with their stuff.
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Where’s his penis
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Epitaph comes out of nowhere and complains about the simplicity does he not?
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Spent a lot of time scrolling through-
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Animation Taboos
1. Quit & Complain
Frequently quitting projects and complaining why they haven’t done anything.2a. Time =/= Quality
Thinking that more time spent in a project = more quality. That 10 frame walk cycle you spent weeks on does not determine the quality of your overall project.2b. Length =/= Quality
30 minutes of nothing happening is 30 minutes of nothing happening.3. Difficulty =/= Quality
Doing something unnecessarily difficult does not makes it better. If you made a blur effect with all gradients that took you 3 hours… neat. I used blur filter and took me 3 seconds.4. Overly Detailed Sketches
No one is going to see / understand / care about your notes.5. Sketches =/= Finished Animation
Unless that’s the style, you better make sure it’s polished, pretty, and purposeful.6. No Breaks =/= Best Results
It’s good to patient, but it’s better to know when you’ve had it. Unless you’re used to it, non-stop constant work will hinder your overall quality. You’ll start to glance over some errors you may not bother going over. TAKE AT LEAST 3 MINUTES to stretch or get water or lie down on a bed. Seriously, lie down on a bed for like 3 minutes and you’ll feel like you just started animating again.7. One draft is not fine
Refine, refine, refine. A first draft may be good but a final draft is better. Going through it once and not editing some previous frames will most likely give you bad results.8. Not Knowing “that sucks”
IF IT LOOKS SHTTY, IT IS SHTTY.9. Repetition =/= Good Progress
Repetition can only get you so far. If you’re animating the same thing over and over, let’s say animating a punch. You may be good at animating a punch.. but that’s it. Try something else.-
IF IT LOOKS CRAPPY, IT’S CRAPPY… Yep!
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This is “America is great cause a America is good” all over again
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Wow
A lot of this is short sighted and arrogant
Woo-
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He actually came of nowhere saying we suck, so actually yes
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Spent a lot of time scrolling through-
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Epitaph comes out of nowhere and complains about the simplicity does he not?
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Yep lol :/
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He didnt come out of nowhere
He’s a proffesional that offers critisism, he can’t control himself and he’s sometimes rude, but he is known in this community.
You come out of nowhere, without showing anything and saying we all suck in animation
Now, explain-
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I’ll admit i can be rude, arrogant at times and many other derogatory terms.
But in the end, I’m only trying to help out. If people are nice to me, I’d feel guilty being rude to them and I’ll be nice.
But this, this is just bad advice.
I really despise what he said on Detailed notes. Like, yeah others won’t see them but they’ll be so useful in the future.
This came off as arrogant and know it all, trying to get everyone to be like you when you have no notability whatsoever.Go back to the drawing board son.
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Epitaph is actually pretty established. With one of his greatest accomplishments on the sites being SNM. He’s been around since 2015 and has been pretty active.
Epitaph didn’t come out of no where.
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I actually think doing the opposite of some of these is better.
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Same, exactly
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I don’t care whether he’s been here longer than I have. I’m still able to point out mistakes and help out other people with their stuff.
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Instead of complaining about someone’s base character that they used in their animation, why not help them improve on the animation itself. The detailed figure will show no use of it can’t be put into action.
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If you can see, people animate
But, the base of the animation is the figure, you don’t have the figure, you don’t have the animation, nothing simpler than that.
The figure is the base, and yes, we care about animation
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*Looks at #6*
Well, I have school… -
Detailed sketches can be helpful atleast in the western cartoon industry, because if you’re drawing these sketches, 9/10 you aren’t the person actually animating the show. One of the biggest examples of “Why you should draw your story-boards properly” is Steven Universe
Steven Universe’s story-boards are half assed and terrible, and the people who animate most western cartoons, Rough Draft studios, are a no-non-sense type company. If the story-boards are sh!tty, then the animation is gonna be sh!tty, and that’s exactly the case with SU.
Difficulty isn’t always the way yes, but difficulty proves skill which is exactly why difficulty modes in video games exist. Sure it might be pointless in theory why you would be playing a harder difficulty for no extra reward when there are easier modes, but for the player it shows prestige, and ability. It’s like how we’ve already figured out a lot of ways to simulate shadows in a simple effective way, but we’re still trying to figure out different ways to make it crisper and cleaner even minimally.
Also not everyone has Pro ffs
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Alright here’s the sht..
I wanna try building up you guys’ animation skills. Right now all I see is all you guys focus more on your figures rather than animation. It’s great if you have good figs and good animation skills. Now trust me when I say this.. you guys suck at animating, not even half decent (except for people with nontween, explosive, cosmy, rai ,heck , Ralph. Anyways you know who you are)
So here’s animation tourney!
Here I’ll set a bunch of animation prompts for you guys to animate. This will give yourself a title as best animator here or worst. Before that I’ll place some tutorials to get you guys started.Read desc for more.
-Vint -
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But realistically, no one waves that slow unless they have Down syndrome..
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@epitaph200 Hey tea sipper, why you wann’ be my friend?
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