File:SN-Measurement-Assistant-Rulers-Pack.zip (4.1 KB)
Date:November 20, 2021
Category:Packs
Miscellaneous
Ever hate just guessing you got the scale on something right and start animating only to find something isn't right? Yeah, me too which is why I put this together. While I was animating Project Landfall Episode 4 I found the scale of some characters in the same shot was off, I decided enough is enough with estimation, and now it's time we fix that, for everyone. All the rulers are scaled nearly perfectly with each other. They all are at the default scale of 1.00 so in animations, you can change that as needed. Depending on the level of accuracy you need, there is rulers for everyone to use. If you ask me, I have some tips on how you should use these.
1: Add the rulers first through a movieclip. This way you can remove the unnecessary node usage of them when needed in just a few taps. Like "delete movieclip from project library."
2: Scale everything on the first frame before you animate, this is what I made this for. Your scale can vary based on depth but this should provide a "base scale" for the figures on screen to follow.
3: Don't bother with conversions. SNs scale system is already limited as it is and you can't quite edit the 3rd decimal place of scale so you will pretty well always be off. Imperial and Metric units are both already calculated to be accurate of each others size so long as you don't change ones stickfigure scale and not the other.
4: Use the notches to count units. Like for the foot ruler, 12 inches are what the 12 notches are. It is all said in the names of the rulers. Use what you need.
5: Need a few more figures added but the ruler is blocking you from adding more? Copy the frame of the movieclip containing the ruler, create new movieclip, paste that frame, and save movieclip as "cache." This movieclip will hold the information of the ruler and in fact, any other single frame stuff of yours in that frame without pulling away from your node limit. Then when you need this stuff again, paste those frames all back into the movieclips that are in the project and you have broken the node without any sacrifices.
#SmartStretch #ruler #measure #measurement #tool
1: Add the rulers first through a movieclip. This way you can remove the unnecessary node usage of them when needed in just a few taps. Like "delete movieclip from project library."
2: Scale everything on the first frame before you animate, this is what I made this for. Your scale can vary based on depth but this should provide a "base scale" for the figures on screen to follow.
3: Don't bother with conversions. SNs scale system is already limited as it is and you can't quite edit the 3rd decimal place of scale so you will pretty well always be off. Imperial and Metric units are both already calculated to be accurate of each others size so long as you don't change ones stickfigure scale and not the other.
4: Use the notches to count units. Like for the foot ruler, 12 inches are what the 12 notches are. It is all said in the names of the rulers. Use what you need.
5: Need a few more figures added but the ruler is blocking you from adding more? Copy the frame of the movieclip containing the ruler, create new movieclip, paste that frame, and save movieclip as "cache." This movieclip will hold the information of the ruler and in fact, any other single frame stuff of yours in that frame without pulling away from your node limit. Then when you need this stuff again, paste those frames all back into the movieclips that are in the project and you have broken the node without any sacrifices.
#SmartStretch #ruler #measure #measurement #tool
This download is a ZIP of 7 files
Measurement - Metric Metre (10cm Notches) (1.98kb)
Measurement - Metric Decimetre (1cm Notches) (1.98kb)
Measurement - Metric Metre (1cm Notches) (19.21kb)
Measurement - Imperial Foot (1 Inch Notches) (2.31kb)
Measurement - Imperial Yard (1 Inch Notches) (6.58kb)
Measurement - Imperial Yard (1 Foot Notches) (1.08kb)
Measurement - Metric Centimetre (1mm Notches) (1.98kb)
Android How to download stickfigures & sounds:
- As of 3.2.0, Stick Nodes will no longer automatically find downloaded files in your /downloads/ folder. You must open the file with Stick Nodes explicitly for it to be moved into the correct folder.
- Download a NODES (or STK) or ZIP file. When done, tap it and "Open With" > "Stick Nodes". See this image for an example.
- Sounds: Download an MP3 file < 256kb. When done, tap it and "Open With" > "Stick Nodes"..
IOS 13+ How to download stickfigures & sounds:
- If using Chrome or Firefox, download a NODES (or STK) or ZIP file, select the file and "Open in Stick Nodes" after finished downloading.
- If using Safari, download a NODES (or STK) or ZIP file, follow these directions.
- Also for ZIP files, check out this quick and informative tutorial by Auto-Angel.
- Sounds: With Safari, follow these directions.
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PL Team Slave OwnerI love how always after something of mine is posted, I find my grammatical errors.
xd
How did this get 5 stars
Because it’s good
PL Team Slave OwnerPeople don’t have problems with it. Solid set of stuff to assist in scaling which will help alot of people.
Ratio
YOU DON’T HAVE TO WRITE A ESSAY DAMMIT
PL Team Slave OwnerNo and I am sure not to. I type information that is necessary. Sometimes stuff that is obvious needs to be clarified as some people for some reason need a helping hand with somethings.
Ratio
Chinese egg man lol
This will be useful, thanks a bunch EB
PL Team Slave OwnerYou’re very welcome.
I can finally measure…….uuuuuh. I dunno. I’m gonna measure something I bet.
This is the best, I am practicing making videos
Nice rulers for scaling abnormalities. But i feel like something in user’s choice is about to blow up in popularity soon
Ima suggest a project xenomorph and predator(If you don’t know what that is your obvs dumb af)