The calves need more curve, the quads need to be thinner and not so bulked like a bodybuilder and the butt should have more shape to it like a transition of curve from the lower back to a large round shape that is at a slight outward rotation then another curve beneath that connecting the butt to the upper leg.
Currently it is just a circle and while it holds out it could look more accurate and not like she’s had surgery looking like Kim Kardarshian’s twin (not sure if I spelt her second name right).
Replying to:Tastylemon16The calves need more curve, the quads need to be thinner and
Lmfao, aight I’ll see what I can do then. So curve the calves a tad more.
slim down the quads.
More accurate rear side.
Aight I’ll see what I can do. Though any suggestion on how to make the rear more accurate as currently it’s on the leg and not the torso. (don’t know how to add a pic but it was on the last post)
Replying to:CektorLmfao, aight I'll see what I can do then. So curve the calv
depends if the calves are skin/skin-tight or that’s like, some kind of armor or something
as it is looks really good, at this point it’s up to your style, don’t be afraid to over-exaggerate things (look at various cartoons and how a “body” is so drastically different)
Replying to:Ralph (Developer)depends if the calves are skin/skin-tight or that's like, s
I mean, intentions for this fig is to be a base figure for everyone to do their own figures.
But if improvements can be made, why not do them?
For me at the end of the day if people enjoy it and it doesn’t have nodes Pocking out, I’m happy.
The calves need more curve, the quads need to be thinner and not so bulked like a bodybuilder and the butt should have more shape to it like a transition of curve from the lower back to a large round shape that is at a slight outward rotation then another curve beneath that connecting the butt to the upper leg.
Currently it is just a circle and while it holds out it could look more accurate and not like she’s had surgery looking like Kim Kardarshian’s twin (not sure if I spelt her second name right).
Besides that it looks pretty good, well done.
Lmfao, aight I’ll see what I can do then. So curve the calves a tad more.
slim down the quads.
More accurate rear side.
Aight I’ll see what I can do. Though any suggestion on how to make the rear more accurate as currently it’s on the leg and not the torso. (don’t know how to add a pic but it was on the last post)
depends if the calves are skin/skin-tight or that’s like, some kind of armor or something
as it is looks really good, at this point it’s up to your style, don’t be afraid to over-exaggerate things (look at various cartoons and how a “body” is so drastically different)
I mean, intentions for this fig is to be a base figure for everyone to do their own figures.
But if improvements can be made, why not do them?
For me at the end of the day if people enjoy it and it doesn’t have nodes Pocking out, I’m happy.
doesn’t have nodes poking out
lewd