All I need to do now for this is the smart stretch integration and some bug fixing with the fingers. Then I can start working on some animation. Next thing will probably be the president of the NBC which already looks great and a Dylan Thatcher redesign to make him more modern.
Replying to:SAZ da chadWhen EP creates a stick I wonder how does he manage the node
Pretty much what Tasty Lemon said. I know the more optimal ways to create and fill in a shape while still having that natural look on the outside. I could easily get more nodes if I went for a more geometric style, but that would be very clear and seperating every limb allows me to squeeze around 1000 and more nodes into a single character. It requires some practice and time to know how to fit all the nodes into a single character. But it’s nothing too hard when all the limbs are seperate.
When EP creates a stick I wonder how does he manage the node limit
For him I believe he uses a higher-end device so even when he does have multiple high-node stickfigures he can still run them well enough to use.
With the node management itself, likely just practice and refinement over time.
Pretty much what Tasty Lemon said. I know the more optimal ways to create and fill in a shape while still having that natural look on the outside. I could easily get more nodes if I went for a more geometric style, but that would be very clear and seperating every limb allows me to squeeze around 1000 and more nodes into a single character. It requires some practice and time to know how to fit all the nodes into a single character. But it’s nothing too hard when all the limbs are seperate.