• Profile picture of Certified Tea Drinker

    Certified Tea Drinkersubscribermega-noderfeatured-lvl1occiferuc-winner-lvl3 2022-02-07 18:54:57 UTC

    So, I really don’t like how the first idle animation looked like and it doesn’t really reflect on the archetype that the default is in, but everything is already made. The newer one will require new animations made, but is reflective of the archetype and honestly looks better. I am undecided on what to do, so you lovely people will decide

    Which one will be used?

    • 32%
    • 68%
    19 votes
    Log in to vote!
    7
    • first one = defaults “personality”, looks like it’d work well for a boxing sort of thing

      second one = i’d say it’d work better if you’re not going for what i said about the first one

      2022-02-07 18:58:22 UTC 5
    • Stickfigure fight animations tend to encapsulate quick, jumpy flashy movements.

      Boxing whilst effective and as simple as it gets concept-wise for a fighting style, which would fit a ‘default’ might not be a good enough reflection of our default so the second feels more versatile and fitting.

      2022-02-07 19:18:55 UTC 6
    • It’s 10 votes and 50/50 lmao

      2022-02-07 19:26:38 UTC 4
    • If this wants to capture the true essence of default and stick nodes you could simply use his original pose bouncing up and down, think of it like mr game and watch, you can notice it keeps the original style but makes fresh transitions

      2022-02-07 19:54:09 UTC 3