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The ability to delete things from your Project library.
Can be used to clear up library after usage, or copies of Stickfigures you already had.Also if possible, the ability to change the order Stickfigures are in the library (Drag and drop maybe?)
The ability to delete things from your Project library.
Can be used to clear up library after usage, or copies of Stickfigures you already had.
Also if possible, the ability to change the order Stickfigures are in the library (Drag and drop maybe?)
also @ralph unrelated but how will importing sprites and stuff work? Will there be a limit for how large the file can be or how many can be in a project? + could movie clip submissions possibly come out sometime soon?
youve probably been waiting for so long to submit your star light thing
movieclip submissions are not a priority rn unfortunately bc lots of things to consider and my time is better spent doing other things
(you’re free to make a custom ZIP as long as you submit it right, and inside include an MC of your pre-joined stickfigure)
as for sprites, yes there will likely be a limit on filesize and the amount of sprites, but as for how much I cannot say
it’ll be similar to importing stickfigures otherwise
but u can?
Or u mean without deleting it from the entire project
Without deleting is from your sticknodes library.
Let’s say you import Cha fighter.
You then forget you already imported cha fighter later and import it again
Now you have ChaFighter(1)
Then you can just go back and delete ChaFighter(1) from the project’s library of imported figures.
Then have this applicable to stickfigures that aren’t copies.
So if you accidentally import stickfigure girl you can just get rid of it from the project library.
Sorry if my terminology is confusing
*it
you can though, click the little pencil/edit icon next to the import list
Oh my bad, thanks.
Isn’t that already a feature?