Activity Ralph (Developer) 2022-10-23 22:52:31 UTC 13 Downwardghostly · 3 years, 7 months ago Walter white Minecraft skin coming soon 2022-10-23 23:14:34 UTC 10 Ralph (Developer) · 3 years, 7 months ago Replying to: DownwardghostlyWalter white Minecraft skin coming soon lmao i gotta do that tomorrow for shits and giggles 2022-10-23 23:15:37 UTC 9 Tastylemon16 · 3 years, 7 months ago Replying to: Ralph (Developer)lmao i gotta do that tomorrow for shits and giggles Then import some glowstone dust or sugar Stickfigure and hue shift it blue for Minecraft crystal meth. 2022-10-23 23:42:39 UTC 8 Ralph (Developer) · 3 years, 7 months ago Replying to: Tastylemon16Then import some glowstone dust or sugar Stickfigure and hue this is when tastylemon became tastyberg 2022-10-23 23:47:14 UTC 7 Tastylemon16 · 3 years, 7 months ago Replying to: Ralph (Developer)this is when tastylemon became tastyberg Tastyiceberglettuce16 2022-10-24 00:40:53 UTC 5 Collo · 3 years, 7 months ago The 360 ability is going to revolutionize both animation and art for billions of years, great job Ralph. 2022-10-24 01:23:06 UTC 3 Ralph (Developer) · 3 years, 7 months ago Replying to: ColloThe 360 ability is going to revolutionize both animation and unfortunately it’s only for sprites (and single-frame/graphic movieclips) it’ll allow joined those things ^ to change their frame/state via the number on the parent stickfigure this did give me brainblast about allowing such a feature for stick nodes pc which i’d call “Statefigures” but that’s a problem for future ralph 2022-10-24 19:52:00 UTC 3
Walter white Minecraft skin coming soon
lmao i gotta do that tomorrow for shits and giggles
Then import some glowstone dust or sugar Stickfigure and hue shift it blue for Minecraft crystal meth.
this is when tastylemon became tastyberg
Tastyiceberglettuce16
The 360 ability is going to revolutionize both animation and art for billions of years, great job Ralph.
unfortunately it’s only for sprites (and single-frame/graphic movieclips)
it’ll allow joined those things ^ to change their frame/state via the number on the parent stickfigure
this did give me brainblast about allowing such a feature for stick nodes pc which i’d call “Statefigures” but that’s a problem for future ralph