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Couldn’t find the official one so I’m suggesting it here
Holding down the add frames button should add frames at a rapid rate and holding down the delete button should delete frames at a rapid rate
Couldn’t find the official one so I’m suggesting it here
Holding down the add frames button should add frames at a rapid rate and holding down the delete button should delete frames at a rapid rate
possibly useful
i mean mass-deleting frames isn’t really something i imagine many people need to do often enough
and you should never
never
mass-add unchanging frames
use a delay instead
But pressing the add button 200 times is easier :[
it’s kinda really sort of not
wrong
why do we only get 25 undos before it just stops working (i counted)
please
we need infinite undos
is it even possible
every time any action is performed, every single action, data needs to be stored in memory to be, well, remembered
so when you delete a frame, the frame is actually kept in tact, all its figures and nodes and complexity
these types of things take up space so 25 is the limit i set, to free up memory
Maybe add the option to increase it in settings to certain numbers at the risk of the user?
I don’t care too much idea but it was an idea I had
yeah, what manny said
it could basically be just like the unlimited nodes feature but with undos
it could also add performance to those who dont use undo, so they can LESSEN the undo limit and save on memory
Maybe we could set limits ourselves, so depending on your device, you can undo as much as you want. Also, isn’t it 15 frames?