Replying to:💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀The topology is ass
The normals are broken
The scaling is al
Topology: subdivisión modifier to model, decimate modifier to lower the polycount
Normals : Alt + N – Recalculate inside / outside / flip (Activate Backface Culing to see the difference)
Scaling: Object > Apply > Scale, Rotation
Replying to:💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀Oh dang
Im making a model of a car that i made up for a fic
It depends on the look you wanna go for, if you want it to look extra realistic then yes, utilize textures. Also, you said a year ago your PC was slow, did you upgrade or is it still the same?
Replying to:💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀My PC back then was my laptop, yes it is total ass
I still
All you need to know is it’s capable of running minecraft with 75 mods, including distant horizons, and shaders (photon) with volumetric clouds, at a steady 26 FPS
Lookin face
i couldve lived without seeing that dolphin mf for the rest of my life
Okay im a fan of realistically PROPORTIONED furries
Not whatever the hell that is
its not a furry.
its… something else…
it’s a creature
I know it from that one vid that traumatized me as a kid telling me to lock my doors and windows and not look outside
Who and what kind of abomination is that animatronic
It’s not an animatronic
it’s a dude in a whole bunch of body paint and a mask
The topology is ass
The normals are broken
The scaling is all over the place
And that’s just a few issues

Topology: subdivisión modifier to model, decimate modifier to lower the polycount
Normals : Alt + N – Recalculate inside / outside / flip (Activate Backface Culing to see the difference)
Scaling: Object > Apply > Scale, Rotation
Oh my god you are a genius
Holy shit the topology one is actually goated 😭🤣
Blender is actually so fucking awesome dude
Lmfao it’s all trial and error I had to suffer like hell to figure out how to make my figs look from this
To this
Honestly both of those are sick as hell
Do i need to do textures or can I just get away with materials on faces…
Aye if it makes you feel better, I never use textures, always either color ramp or emission shaders
Oh dang
Im making a model of a car that i made up for a fictional brand
Atleast I know i don’t have to texture each interior cloth fiber
It depends on the look you wanna go for, if you want it to look extra realistic then yes, utilize textures. Also, you said a year ago your PC was slow, did you upgrade or is it still the same?
My PC back then was my laptop, yes it is total ass
I still have it
The rig im running now (the one I play minecraft on, and use blender on) is a monster PC My grandpa built for me
All you need to know is it’s capable of running minecraft with 75 mods, including distant horizons, and shaders (photon) with volumetric clouds, at a steady 26 FPS