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    Ralph (Developer)developercrusaderuc-voterfeatured-lvl1uc-winner-lvl3pro-noder 2018-12-06 21:06:56 UTC

    while I’m sitting here doing bug fixes, do you know of an obscure SN bug that could get a fixing?

    like if you flip a stickfigure, its joined stickfigures don’t flip too (this isn’t actually one, I’m just saying for example)

    pls do let me know now

    2
    • Sometimes when I link a figure to the main node and then move the main node the newly joined figure suddenly turns in the opposite direction.

      2018-12-06 21:11:36 UTC 2
      • Replying to: TheGamerXSometimes when I link a figure to the main node and then mov

        perfect, thank you
        funny, that happened to me and I was trying to figure out how to recreate it to fix not even an hour ago but gave up

        got it now, should be fixed next update

        anything else like that ^ post here

        2018-12-06 21:22:07 UTC 1
        • Replying to: Ralph (Developer)perfect, thank you funny, that happened to me and I was tryi

          Sometimes in the creation mode when I select the field of none (to move segments) it appears as if it were marked but when I am going to move the segment end by adding a segment that I did not want to add.

          2018-12-06 21:30:24 UTC 3
          • Replying to: TheGamerXSometimes in the creation mode when I select the field of no

            yeah that’s a weird one reported before I can never get to happen personally, so idk even what it’s about lol

            2018-12-06 22:11:57 UTC 0
    • I have a glitch where a scary demon pops up on screen, know anything about it?

      2018-12-06 21:22:35 UTC 4
    • Yeah there’s this really weird glitch where I go to update the app, but it says my app is already at it’s most recent version, that can’t be accurate though right?

      2018-12-06 21:46:55 UTC 4
    • add a button or something to close a polyfill for if the main node is in a crowded space and you can’t click it

      2018-12-06 21:51:01 UTC 1
      • Replying to: dezwayadd a button or something to close a polyfill for if the mai

        not a bug but it could be helpful

        2018-12-06 21:51:16 UTC 1
      • Replying to: dezwayadd a button or something to close a polyfill for if the mai

        this can be done, good idea

        2018-12-06 22:10:43 UTC 0
    • Well I haven’t made any figures in a while, so you might’ve already fixed this, but when I used to copy and paste branches, they would paste backward, meaning the back nodes would be in the front, and front in the back. Again, there’s a good chance you fixed this long ago

      2018-12-06 21:55:54 UTC 2
      • Replying to: not لටʂǶWell I haven’t made any figures in a while, so you might’ve

        yeah that was a major annoyance that was fixed a while back

        2018-12-06 22:08:20 UTC 0
    • for some reason, the app acts completely normals and exactly how I’d expect it to. Please fix this problem!

      2018-12-06 22:23:35 UTC 1
      • Replying to: albo3for some reason, the app acts completely normals and exactly

        I know you’re joking but that actually is weird

        2018-12-06 22:27:15 UTC 0
        • Replying to: Ralph (Developer)I know you're joking but that actually is weird

          tOp 10 qUeStIoNs ScIeNcE sTilL cAn’T aNsWeR

          2018-12-06 22:34:05 UTC 0
    • this guy gets it

      2018-12-06 22:48:17 UTC 2
    • The onion skin is a little weird is it just me?

      2018-12-06 23:21:34 UTC 1
    • Add that thing with movieclip functionality or whatever where there are stickfigures inside a stcikfigures name so like ‘Water’ and than includes however many of the water stickfigure effect. Just thought i’d remind u incase u forgot

      If u dont add this Sean will steal all your money and take over stick nodes.

      2018-12-06 23:29:25 UTC 1
      • Replying to: Tastylemon16Add that thing with movieclip functionality or whatever wher

        implying it’s not a months-long endeavor to add such a complicated and complex system

        2018-12-06 23:50:45 UTC 2
        • Replying to: Ralph (Developer)> implying it's not a months-long endeavor to add such a

          “complicated and complex”

          2018-12-07 00:01:28 UTC 1
          • Replying to: dezway"complicated and complex"

            I like being redundant and superfluous

            2018-12-07 00:13:02 UTC 1
            • Replying to: Ralph (Developer)I like being redundant and superfluous

              doesn’t know what superfluous means

              googles it

              is not referring to anything regarding liquids or oral hygiene

              haha lol

              2018-12-07 00:16:47 UTC 1
        • Replying to: Ralph (Developer)> implying it's not a months-long endeavor to add such a

          Weird way of saying no but ok 👌

          2018-12-07 21:13:41 UTC 0
    • Could you try adding rotatable blur effect? maybe you could use the same system as when your rotate text or use the system when your rotating the entire stickfigure

      2018-12-12 01:01:50 UTC 0