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Aight, Stick Nodes 2.5.4 is uploaded and will be on the App Store within 24 hours (probably)
◆ (2.5.3) Some bug fixes and tweaks.
◆ (2.5.3) When loading a background image, you can now select quality/size.
◆ (2.5.4) Bug fix, (IOS) PNG files would not be transparent.
◆ (2.5.4) Bug fix, (IOS) some sound URLs would not work with the STKNDS method.2.5.4 is coming to Android in a day, just one small fix to not crash if background image loading fails







User Banned
Cute duck
thicc
@epitaph200
Might approve
I think he’s got like an Ipad 2020 so none of these small issues are even a blip on his radar
*ignores image* So basically, a wasted version number for android and a couple of bug fixes for IOS. *tries to sound enthusiastic* Great!
it was gonna be all just bug fixes until @explosivebullet had the idea for image quality control
also forgot to mention this does fix a serious “open project” percentage bug which is the main reason I worked on this quick bug fix update right away
“A serious “open project” percentage bug” that I have probs never gotten. Wait a second… *opens stick nodes pro* *tries to break project with auto camera* “The auto-camera couldn’t be applied from frame 1 to 30 because one of the frames in-between is already applying an auto-camera.” Well, I guess I just failed at looking for a glitch.
*proud of self preventing that type of problem*
you are a clever man, ralph. Also, when is part6 going to come out? and why was there no “part5 – part d” or “part5 – part 4”? (I notice things)
Thanks for adding it.
User Banned
Thicc
Btw: here’s your aim for 2.5.0.
GIF/MP4 Backgrounds, so i can animate a guy running over rooftops.
Or simply make sticks-
You know there are issues like different fps, processing issues, and the project would weigh HELLA lot.
Let’s take small steps and have 2nd bg image first lmao.
Btw, 2.5.0 was out 4 updates ago.
User Banned
Actually, nevermind, i still want my shapes overhaul.
Mmm, all the Hexagons, Isosceles Triangles, Trapeziums, Semi-Circles. It’d be perfect.
Yeah, scratch GIF/MP4 s**t, that’s what i need.
por que no los dos
Isoceles triangles are already a thing. They are called triangles.
Tbh I would simply prefer to have segments that change it’s thickness with length, would have more control. Cause for example Trapeziums require thickness A and B. It would literally be segment that changes width lol.
User Banned
Oh… then Right angled.
And that too.
And that.
I think the biggest issues with new shapes are:
New way to render them, on already made system that had been optimised a lot.
And a way to not clutter UI so much.
new shape UI is actually just another lil dot checkbox to the top, that’s easy
even the code for rendering it would be too bad
the part I’m putting off is the overhaul I need to do to allow me to basically tear out the existing default shape renderer and forcefully shove in mine
#lewd
I got you fam

User Banned
Maybe a UI similar to MS Paint, where you click on a shapes box and then it opens a tab with a selection of shapes you can scroll down
User Banned
Also, never doubt Ralph, he managed to pull of Transparency AND Blur simultaneously.
It’s not that it’s doubtful… Cause it was sorta like CTRL + C, CTRL + V from filters source code. He just needed to make the software able to use them and not lag lmao.
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Works the same with this then surely
I almost rage quitted blur like 10 times over the period of a couple weeks
it just wouldn’t work
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But you did get it to work eventually