-
so i have this problem (ios) where the image will not work if i save it to my camera roll.
in order for my custom image to work, i have to send it directly to files from the app i use (ibs paint) which is fine, except it doesn’t give me a transparent image unless i save to my camera roll first
anybody have any suggestions on what i can change?







can’t you just download the ZIP of the skin you want
extract
and then move the /skin/ folder into the /Stick Nodes/ app
unless you’re talking about editing the animationMenuAtlas.png file?
I’d assume you just open it with your editing app, save it as a PNG, and then just move the PNG into the /skin/HD/ folder
im just confused where Camera Roll comes into all this
i was talking about editing an image in an app, then saving it to photos, then files
but i fixed the problem anyways, it was some obscure settings thing in the app i was using that i found by accident
something that wasn’t my fault for once
i’ll take it!
transfer the skin image from the camera to files using the share option in photos
Share > Save To Files > Stick Nodes > skin
and then do the rest
nvm problem fixed