@arcionek
Joined on August 18th, 2017, this user has been a member for 3,222 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,410 downloads.
In total, they have been download 75,745 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,049 comments on non-activity pages of the site. Alternatively, this user has made 12,151 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
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quite the opposite lmao
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its probably doable if the color pallette is heavily limited to like 2 colors, and fps dropped to 2 or so.
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Im going to gut you with my clipped toenails
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how long ago…? it usually takes 1-2 weeks between reviews and publishing
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Coming through, as in are the emails stuck in the outbox of your email app or does it say they are sent?
And when did you send them?
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The military card game just reminded me of KARDS.
10/10 nuke card sound and effects. But god damn did they made the game progressively awful to play.
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lol someone found the export bug with the ui
@ralph -
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imo i got a better thing going on but i put the draw tools sorta on the side instead.
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a workaround to it would be to export a transparent image sequence and then combine it via a site or another software into a gif.
Although I’ve got to give you a heads up, gifs only have 1 value for transparency, on or off (per pixel), so you can’t have a semi-transparent pixels like pngs. Or you’d end up with stuff like this:

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who’s gonna tell him
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But prob what I’d put there would just get rid of it in QRT
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Keep in mind Quick Resize Tools exist. So it’s still up to debate.
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So I am working on something silly and got space to spare

Which one of these should I put in there
- 20%
- 8%
- 20%
- 52%
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you could make the pattern you want in SN, export it as a png, and put it back into SN as a sprite 😉
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pretty neat, although you could maybe use sprites for the grid overlay to save up on segment count?
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User Banned
5) π
Keep in mind Quick Resize Tools exist. So it’s still up to debate.
But prob what I’d put there would just get rid of it in QRT
I don’t know
I don’t even recognize this anymore
sorry can’t hear you over this perfection
I will kill you
is that a vote for me or-
No no you have a point
No he doesn’t
Don’t encourage him
the grid of draw tools is sexy and intuitive and you know it
No, it’s ugly, unneeded, clunky, and gey
It would be a lot easier for Chromebook, idk about mobile. And it looks a lot better than the current design
Ehh, I prefer the original design
For me at least, this looks like pure pain. It doesn’t even have the + or – signs
I wonder how this design would go, at first glance it kinda looks uncomfortable to use since so many people would just be used to having important or commonly used buttons like these (big example would be the controls in mobile games, or even youtube comments and videos) be at the side, so i can definitely see people awkwardly holding their devices to use this, or maybe just adapting that “claw” style of holding their devices, which wouldnt be that bad probably
imo i got a better thing going on but i put the draw tools sorta on the side instead.