@beginninganimator
Joined on October 4th, 2019, this user has been a member for 2,439 days and is the 26,591st person to register an account.
Has 35 submissions, the first one uploaded on October 9th, 2019 and the most recent on June 16th, 2023.
Of those, 12 have been featured and 24 have won Users' Choice.
On average, each submission earns 5,629 downloads.
In total, they have been download 197,027 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 210 stickfigures.
On average, when this user rates stickfigures, they are 94% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 546 comments on non-activity pages of the site. Alternatively, this user has made 14,977 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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D.O.H.D | Development of Hyper-realism Dynamics.Owner
THE NODIUM | ?Owner
Beauty Is Everywhere - StickFigure Request.Owner
𝗦.𝗡.𝗨 – 𝗣𝗿𝗲 𝗝𝘂𝗹𝘆 𝟮𝟬𝟮𝟮 𝗗𝗮𝘁𝗮𝗯𝗮𝘀𝗲 🚫 [ ᴏᴜᴛᴅᴀᴛᴇᴅ ɢʀᴏᴜᴘ ] 🚫admin
Quesoadmin
#TeamDemonadmin
Rene’s Groupadmin
StickNodes Movies!admin
Big Black Man (changed title cause the original was unbearably cringe, still a dead group tho.)admin
Africa Campaignadmin
The Cat Cultadmin
The role play groupadmin
The Jayingee Youtube Fan Groupadmin
Flamingo YouTube Fan group./Flamingo memesadmin
Achlon Theatermod
The Profile Rankersmod
OCs Battlesmod
Cold weather peepsmod
Chill Boismod
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Ambient music : )
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Not you seeking publicity 👁️
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All of the stars and galaxies will one day be mine
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Most of my art relies on project node limit, so it’s fine nonetheless. I’ll be utilizing sprites mostly anyway
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I hope you all don’t believe this has genuinely died.
I’m actually waiting on the new update and consistently trying to improve my hyper-realism skills for this series.Even though its through random projects, you can see me trying to improve whether it be through humans, machinery, landscapes, planets, skies, and etc.
The new update along with this will allow for basically unlimited capabilities as the node limit will be set to 999,999.
The reason for why this series is taking so long to get to a single episode is because I want this to be top notch, perhaps even the pinnacle of what Stick Nodes can accomplish or at least one of the greatest series ever made. (Though each to ones own opinion.)
I’m also going for a much more ambitious approach for the lore, however I don’t intend to spoil any of it.This shall be the last post in this group until the new update.
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I have low pain tolerance, but for some reason my body will keep going regardless of how much it\’s hurt.
I don\’t have much to offer other than that however recently my mother gave me eczema genetically which is more of a health problem. Dramatically, my body is also breaking out and I have like over 50 bumps on my arm. My body as of now looks like what you\’d see in those try not to look away videos.
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the node limit at this very moment:

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I am going to have 0 nodes left in the project when I put everything together
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CC = color
Rgb/ryb = color palette
Segcc = Segment color
Segccp = Segment color + properties
Val = value
Scb = Segment color brightness
Ccsh = color shift
Lp = Light properties
) = wave function -
MN Page 2:
\”Basic Node Mechanics 1\”
Light properties
RS×CC ÷ RGB/RYB = SegCC.
SegCC × SegP = SegccP
SegCC/VAL
= SCBSCB= ).
SegccP × CCSH^[] = Hue
Hue = RGB/RYB×SH_LP.
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Ss = square segment
Rs = round segment
L = length
T = thickness
C = curve
S = scale
Seg = segment
F = flip
SegP = Segment properties
×Dup = duplicate segment
×mas = manual add segment
Ssrs = full segment
Nl = node limit
Pl = project limit
~ = curve function
[] = Amount(of) -
MN Page 1:
\”Basic Node Mechanics 1\”
Node function
SS_RS_L_T_C
÷
S = SEG×F_XYZ
Formula: (Ssrs/S=SegP).(×Dup)/(×MAS) × Ssrs/S=SegP = SSRS^[Number]
NL × Ssrs^[] = Ssrs^³⁸⁴
PL × Ssrs^[] = Ssrs^⁹⁹⁹⁹⁹⁹.C × Ssrs/S=SegP = Ssrs~[Number]°.
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Oh yeah definitely worth waiting for the update, can’t see what you’ll be capable of once it releases.
i dont think the node limit for creating stickfigures is set to 999999
Most of my art relies on project node limit, so it’s fine nonetheless. I’ll be utilizing sprites mostly anyway
*dies of talent*
It would be so cool to have the option to increase node limit, unfortunately I think that’d mean figures that have increased node limit couldn’t be submitted
you’re literally an insane savant and you chose your medium as stick nodes
thus the insanity
I say this in the nicest and most complementary way possible…
What the fuck is wrong with you
All of the stars and galaxies will one day be mine
Once unlimited nodes is out you’ll be unstoppable
Coll’s computer getting ready to hold out against the one terabyte videos
coll when update

I want to have a cameo in this series 👁️
Not you seeking publicity 👁️
C’mon I need those 5 seconds of publicity 👁️
not you being the best stick creator ive ever seen LIKE LOOK AT THIS SHIT ITS SO GOOD I COULDNT EVEN MAKE THIS
oh my god.