• Replying to comment by: Dodo LordOut of curiosity, what is your favorite music genre? Mine is

    Ambient music : )

    3
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  • Replying to comment by: nosh62I want to have a cameo in this series 👁️

    Not you seeking publicity 👁️

    3
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  • Replying to comment by: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄I say this in the nicest and most complementary way possible

    All of the stars and galaxies will one day be mine

    6
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  • Replying to comment by: vuicei dont think the node limit for creating stickfigures is set

    Most of my art relies on project node limit, so it’s fine nonetheless. I’ll be utilizing sprites mostly anyway

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  • I hope you all don’t believe this has genuinely died.
    I’m actually waiting on the new update and consistently trying to improve my hyper-realism skills for this series.

    Even though its through random projects, you can see me trying to improve whether it be through humans, machinery, landscapes, planets, skies, and etc.

    The new update along with this will allow for basically unlimited capabilities as the node limit will be set to 999,999.

    The reason for why this series is taking so long to get to a single episode is because I want this to be top notch, perhaps even the pinnacle of what Stick Nodes can accomplish or at least one of the greatest series ever made. (Though each to ones own opinion.)
    I’m also going for a much more ambitious approach for the lore, however I don’t intend to spoil any of it.

    This shall be the last post in this group until the new update.

    23
  • Replying to comment by: SillyWizard01
    57864_0-59740200-1669742073_fimum7oxwaaksaf.j

    Galaxy - Wikipedia

    10
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  • Replying to comment by: Tastylemon16Question of the day: Do you have any weird genetic attribut

    I have low pain tolerance, but for some reason my body will keep going regardless of how much it\’s hurt.

    I don\’t have much to offer other than that however recently my mother gave me eczema genetically which is more of a health problem. Dramatically, my body is also breaking out and I have like over 50 bumps on my arm. My body as of now looks like what you\’d see in those try not to look away videos.

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  • Replying to comment by: Collo
    26591_0-29783000-1669665099_psx_20221128_1318

    the node limit at this very moment:

    29,059 Disintegrate Images, Stock Photos & Vectors | Shutterstock

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  • 14
    • the node limit at this very moment:

      29,059 Disintegrate Images, Stock Photos & Vectors | Shutterstock

      2022-11-28 19:52:56 UTC 8
    • everyone who thought they had a chance at winning merry madness rn

      8-B8-A45-F1-DE00-48-F8-AA68-720-C46893-B4-C

      2022-11-28 19:59:01 UTC 10
    • Collision,

      You are a god

      You take creativity, you take best animation, you take all the awards!

      2022-11-28 21:10:15 UTC 5
      • Replying to: MannyAnimsCollision, You are a god You take creativity, you take b

        Was about to say “you took the words right out of my mouth”

        Until I saw who wrote this.

        2022-12-03 22:27:37 UTC 1
  • Replying to comment by: Collo
    26591_0-25330800-1669657226_screenshot-2022-1

    I am going to have 0 nodes left in the project when I put everything together

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  • 12
    • I am going to have 0 nodes left in the project when I put everything together

      2022-11-28 17:41:11 UTC 5
  • Replying to comment by: ColloMN Page 2: "Basic Node Mechanics 1" Light properties R

    CC = color
    Rgb/ryb = color palette
    Segcc = Segment color
    Segccp = Segment color + properties
    Val = value
    Scb = Segment color brightness
    Ccsh = color shift
    Lp = Light properties
    ) = wave function

    1
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  • MN Page 2:

    \”Basic Node Mechanics 1\”

    Light properties

    RS×CC ÷ RGB/RYB = SegCC.

    SegCC × SegP = SegccP

    SegCC/VAL
    = SCB

    SCB= ).

    SegccP × CCSH^[] = Hue

    Hue = RGB/RYB×SH_LP.

    3
    • CC = color
      Rgb/ryb = color palette
      Segcc = Segment color
      Segccp = Segment color + properties
      Val = value
      Scb = Segment color brightness
      Ccsh = color shift
      Lp = Light properties
      ) = wave function

      2022-11-28 07:02:44 UTC 1
  • Replying to comment by: ColloMN Page 1: "Basic Node Mechanics 1" Node function SS_RS

    Ss = square segment
    Rs = round segment
    L = length
    T = thickness
    C = curve
    S = scale
    Seg = segment
    F = flip
    SegP = Segment properties
    ×Dup = duplicate segment
    ×mas = manual add segment
    Ssrs = full segment
    Nl = node limit
    Pl = project limit
    ~ = curve function
    [] = Amount(of)

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  • MN Page 1:

    \”Basic Node Mechanics 1\”

    Node function

    SS_RS_L_T_C
    ÷
    S = SEG×F_XYZ
    Formula: (Ssrs/S=SegP).

    (×Dup)/(×MAS) × Ssrs/S=SegP = SSRS^[Number]
    NL × Ssrs^[] = Ssrs^³⁸⁴
    PL × Ssrs^[] = Ssrs^⁹⁹⁹⁹⁹⁹.

    C × Ssrs/S=SegP = Ssrs~[Number]°.

    3
    • Ss = square segment
      Rs = round segment
      L = length
      T = thickness
      C = curve
      S = scale
      Seg = segment
      F = flip
      SegP = Segment properties
      ×Dup = duplicate segment
      ×mas = manual add segment
      Ssrs = full segment
      Nl = node limit
      Pl = project limit
      ~ = curve function
      [] = Amount(of)

      2022-11-28 06:30:58 UTC 2
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