@danielh555
Joined on September 13th, 2017, this user has been a member for 3,205 days and is the 2,540th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 66% positive.
Has made 15 comments on non-activity pages of the site. Alternatively, this user has made 107 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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y’all how do you make it so your nodes have like shading or whatever the hell it is cuz like on peoples animations i notice that there’s like a sort of shading around the edges or in the middle and idk how to do that
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yall whats the optimal frame rate for action/fighting animations I’m trying to make one and the effects are either too fast or too slow and idk what fps i should use to make that not happen :confusion:
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what’re twos and threes?
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15 seems a bit low in my opinion, why did you decide that?
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yall tell me your opinion whats the best frame rate to use
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20-24
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20-24
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15
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15 seems a bit low in my opinion, why did you decide that?
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9-12
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Normally, most animators (including professionals of the past) uses 24fps.
They also used these things called “twos and threes”.-
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what’re twos and threes?
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Think it’s double and triple framing. I think at least.
Also I either use 17 or 24. Mostly 17-
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I don’t have the will to make 48 frames for a 2 second animation
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Yeah, hurts like heck. It’s dedication though, you gotta have the patience to sit there for months just to come out with a 1 minute animation.
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Well, read this article here.
https://www.lifewire.com/what-are-ones-twos-and-threes-4057778
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there is no *best* framerate to use, it all depends on personal choices based on style and skills.
around 15 can be considered smooth enough to convey motion, while also being good at not putting too much stress on the animator itself.
24 is the usual standard for animation.
30 is theoritically the requirement for “illusion of movement”, mainly used in movie production.
60 fps, don’t ever use it for animation unless it is 3D graphics and you have broad understanding of animating and are fully and stylistically aware of what you’d go for. -
I use 30 fps
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Lmao I haven’t animated since last Christmas…I kept it at default so 10fps…but I think imma try 24fps in the future
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ty :]
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agreed
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ah
well that sucks 😀
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twitter is gonna have a roadtrip with this one lmfao
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