@epitaph200
Joined on July 4th, 2017, this user has been a member for 3,272 days and is the 47th person to register an account.
Has 782 submissions, the first one uploaded on September 29th, 2016 and the most recent on February 9th, 2020.
Of those, 54 have been featured and 43 have won Users' Choice.
On average, each submission earns 6,630 downloads.
In total, they have been download 5,085,364 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,139 stickfigures.
On average, when this user rates stickfigures, they are 76% positive.
Has made 9,801 comments on non-activity pages of the site. Alternatively, this user has made 35,381 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 4 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 8 consecutive votes.
StickNodes Minecraft GroupOwner
United Colonies of the Perseus ArmOwner
Celestial DawnOwner
The Fortnite HubOwner
Tales of BrinthaniaOwner
The StickNodes Movie Complete Edition Collab. (Final Battle Collab continued)Owner
The SN Workshop (OPEN)Owner
#Team StickNodes Movie AftermathOwner
Node Arena 2.0admin
Private for Ralphmod
Project Landfall Seriesmod
Chimdi Origins!mod
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Oh, so like an anchor node in a way, but acts more like a series of pistons would do i guess if you get what i’m saying
Basically, double attachment would be fantastic
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Y e s
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Bottom one looks like you really don’t wanna fuck around with bim
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I know red has an *cough* ‘Obsession’ with Roux
So i switched -
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Easing is your best friend
‘Add Tweened Frame’ Will help you make this your new best friend -
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D i v o r c e
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I’m still waiting for images with a single node
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How about instead
You revamp the look
Make it all jazzy
Get some reds up in here -
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F ig
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I’ve never seen this rare meme before and am now blessed by it’s pressence
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Lol
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That’s what i thought too!
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@ralph
Feature idea though pretty advanced sounding
‘Auto-Breathe’
Basically, checking this option would make it to a fig’s nodes would move up and down or sideways depending on an option chose (much like blurs vertical and horizontal options) in a way similar to breathing. There would also be a dial to choose the intensity. This sort of feature could work for things other than breathing like making a glob of goo pulsate or a sail move naturally without much effort. I doubt this’d ever be a thing but it could be a cool thing to consider.-
OR…
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I like the idea but you could just have movieclip or something that does that for you.
The only thing that makes me upset is that I can’t really set up anchor points on movieclip for stickfigures. For example torso movieclip breathing and having bodyparts attached to it.
Imagine the potential that would have…
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I’m still waiting for images with a single node
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rather than auto “breathe” it’d be more like auto-move
when you break it down it’s actually kind of just a node-movieclip vs stickfigure(s) movieclip
its a bit insane from a programming perspective but an interesting idea, and i do like interesting ideas they’re how I get more ideas so keep the ideas ideaing
in other news i really gotta get horitontal/vertical-only movement nodes working, as well as a “connector” node i been wanting forever that just stays connected to two nodes on both ends
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and i’d really like to get an easy-to-use pixel-art-like stickfigure building interface implemented, to make neat “sprites” in pixel art fashion
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#ideaDump
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Oh, so like an anchor node in a way, but acts more like a series of pistons would do i guess if you get what i’m saying
Basically, double attachment would be fantastic
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