@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,287 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,011 downloads.
In total, they have been download 1,585,654 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
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Parts could be replaced within the robots so you could have combat bots.
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Which would also make sense considering theres Thaltop bots who have personality built in. No combat bots though but pieces could be switched around.
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Yeah. This is all good. Everything is supposed to be in depth so I\’d bring up their backstories. But pretty well since they are all thaltop robots, their backstory pretty much starts at where they are hacked.
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Programmed to act like outlaws? Sounds interesting actually.
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Yeah. The Thatop rebels hack robots so yeah.
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Tough decision.
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I could replace the NLCO to the United Powers.other than that everything is good.
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https://youtu.be/0mDsPhWKuzw
I suppose I will have to get a new one. This is the final straw creepers. I\’m enchanting my sword to sharpness 5. -
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Thaltop didn\’t exist when the space programs were just space programs. Forgot to clarify, sorry. If he is a twin brother of Ivan, he should be the same age or close to the same age as Ivan. Like less than a year I\’m pretty sure. But other than that, this is good.
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But they both mean the same thing.
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Just laughing at how true this and how everybody is making valid arguments professionally on whether ass or tits are better than the other.
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Hard drive failure maybe? That\’s also pretty depressing.
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Ah. Ok.
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Same. Lol.
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User Banned
Year 18: i have discovered my head can actually move separate from my neck. Today is a good day.
Finally I can headbang to that metal.
Adds another bonus of beeing able to join the head and then layer it too. Dunno why I didn’t try to do this earlier. Like really. I should have kept this neck movement from the first PL base.
Y e s, i added this on my figure, W̸̛̯̣͓̗͗̃͂̈́̇̃ḥ̴͔͙͉̀̽̃̅͆y̴̨̝̘̍͛̐̔̅͊ ̶͔̠͋͛͊̾́̀ẅ̵͇͍͚́̐́̕ͅą̸̖̹̜̣̟̳́̀̂͋̈́̐͘͝͝s̶͕͕̑̑̉̌̈̕ ̵̼͗̋̿̒͑̆̚t̴͕͉̳͙̟̱̟̑͜ͅh̸̲͖̘̞͇̀̕͘i̸̛̯̊̉́̈́̀͑̐̋s̴̠͖͈̩̮͖̪̗͆͑̓̍͜ ̵̡̯̼̅̈̉̓͗̚ņ̵̟̠͓̟̫̘̘̌̅̕͘͝o̶̺̲͋̉̕̚t̷̢̢͍̮̯̮̼̯̄ ̵̨̰͖̬͖͙̒̈̆́͘á̶̫́͛̉ ̵̗͌̈́͊̑̕ţ̶̫͕̪͚̞͉̋͠h̶̢̡̙͕̳͈̳͔̿ỉ̴͎̣̳̘̗̮͌̈́̿̚̚͘͘n̴̨̢̞̬͓̻͖̯͑͜g̷̡̼̖̥͑̄̋̅͛?̴̻͇̪̘͑̿̅͊̀̃͝
It wasn’t a thing on the original base because polyfills didn’t exist when I made the first base. As a result, a turning head on top of the neck was just to stiff to even leave in, so I changed it.
i see that polyfill on the back of the neck
What joint doesnt have polyfills on a PL figure?