@explosivebullet
Joined on July 5th, 2017, this user has been a member for 3,293 days and is the 202nd person to register an account.
Has 143 submissions, the first one uploaded on December 22nd, 2016 and the most recent on June 10th, 2025.
Of those, 19 have been featured and 54 have won Users' Choice.
On average, each submission earns 11,026 downloads.
In total, they have been download 1,587,753 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 1,155 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 20% positive when rating animation spotlights.
Has made 6,370 comments on non-activity pages of the site. Alternatively, this user has made 12,497 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 9 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 1239 consecutive votes.
Spotlight CritiquesOwner
Project Landfall SeriesOwner
X-Ray Collab 2 (Upcoming)Owner
EB Figures and AnimationsOwner
FPS Animation GroupOwner
Stew’s Generic Groupadmin
Questions and Helpadmin
Military Nodersadmin
Mission Breaks Chains Series.admin
War Technicals and Infantry (This Group is very dead)admin
Operation: Containmentadmin
The Ramox seriesadmin
Politics (13+)mod
After the Flash Downfallmod
The Fight For Freedom Seriesmod
Stick Nodes 2 Development Teammod
MK groupmod
Curtis Entertainment Corp.mod
The New Internet War Groupmod
Ramoxfire’s Forge Of Figuresmod
Blades and Guns (weapon guru group) (This Group is very dead)mod
Vault 279mod
Ezora Adventures(RPG and Role-play group!)mod
Marksman Collabmod
#Team StickNodes Movie Aftermathmod
-
Replying to comment by:
SN file digging it is then.
-
Replying to comment by:
Ah. It’s a good tablet isn’t it. I got mine in gold, unexpectedly.
-
I’m impressed with that latest updates quality feature. Now for…… Stick figure limit increase?
-
Replying to comment by:
Maybe. But with the text details MAXIMIZED
-
Replying to comment by:
Detail should be organized and every piece of detail should have a meaning on something. But in terms of an animation compared to a live action movie, animation should never go up to realistic unless it is in a game or visualizing something that can’t be visualized from a camera. Where stuff looks like it’s being jamed ontop of each other, that’s when detail can chill out.
-
Replying to comment by:
-
Replying to comment by:
Good choice. It will serve you will for the next few years. Mine is nearly 5 years old and still running like a charm.
-
Replying to comment by:
Those comments are lame. Like if you’re gonna insult me, make it a good insult. You know what I’m saying?
-
Replying to comment by:
I love tanks that look like this.
-
Replying to comment by:
You’re drunk, go home.
-
Replying to comment by:
I plan on updating the arm when I make the front view so this isn’t an issue. Since the NBC Veteran was not built off the PL base it has some joint issue because of the lack of polyfill and all that.
-
Replying to comment by:
Yeah. I saw. It was solid work on his part. But you fixed it up, made it your vision which is much better that what anyone else could do for the character.
-
Replying to comment by:
Thanks. I know a lot of people do, so I keep posting them.
-
Replying to comment by:
Yeah, I would do that, but that’s punishing a lot of people that are actually chill.
-
Replying to comment by:
Yeah.
- Load More

















@ralph
SN file digging it is then.
How about node increase >:]
see above post
Stickfigures…… Project node increase. Now that’s it.
As we had plans
Give EB infinity nodes
I will start digging into the files tomorrow. I WILL HAVE INFINITE NODES.
Can I?
*Grabs EBs leg as if he was his dad*
No. It’s a dangerous journey.