• Replying to comment by: Ramoxfire V2It's All ways and issues fire me. My pockets get caught in

    Alright. Fair enough. Still really odd considering the way pockets are built.

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  • Replying to comment by: dezway@explosivebullet thanks m8 lol at elongated title that does

    You’re welcome. It looks the coolest so….

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  • Replying to comment by: Ramoxfire V2Pouches are inside the armor and there are compartments. Thi

    So the pouches can’t be accessed unless the user leaves the armor? Or it’s behind the plates of the armor. And in todays age, pouches getting caught on things isn’t an issue. Especially for tanks that arent supposed to be cramming themselves through small spaces.

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  • Replying to comment by: Mick (formerly Jumper)He should be wielding the weapon he comes with in his pack.

    Ah. Alright.

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  • Replying to comment by: KastionI have no idea how to do that so I still have to cram.

    Oof.

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  • Replying to comment by: Mick (formerly Jumper)Scott back from his days in the union.
    578_0-1

    I’m getting close to introducing this dude. Should he be wielding a UMP like here or….

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  • Replying to comment by: Not active anymore(@explosivebullet) Thumbnail for New Blade i submitted yeste

    Yeah. That looks pretty good by the way.

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  • Replying to comment by: Kastion@explosivebullet
    7837_0-12581500-1546033802_s

    This is too damn accurate. Like seriously, I’m actually running 12000 nodes on one scene. How? I’ve begun using green screen. The node limit is dead to me.

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  • Replying to comment by: SoupmannSo i made this. @explosivebullet is it ok?
    13

    That’s pretty good. Like, it’s a perfect alternate version of the military stick figure of mine.

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  • Replying to comment by: Ramoxfire V2Ok Time to add buttons

    Buttons would be rather interesting. Maybe pouches, vents and plates.

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  • Replying to comment by: Mick (formerly Jumper)Okay, so I need someone to help me animate, someone to help

    I might be able to help. Though my time is cut thin.

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  • Replying to comment by: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀MP40 Remade
    11221_0-03510400-1546017267_c86b3f

    Shiny round pieces and I love it.

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  • Replying to comment by: Ramoxfire V2@explosivebullet Rewriting 1 (I swear to the heavens you guy

    All pretty good. I probably won’t run with the idea of max eyesight but I will run with the idea of extremely good eyesight. The idea of punching through 8 inch armor is a little extreme, but I will go with that he can dent 8 inch armor with that suit. In terms of design, Jax is good. But Ramox has a little bit of an odd design. The rigid edges gives me the idea of dents but the designs are really simple. The head is good, and the design concept, but anythjng other than the head could use a little bit of beefing up in detail. But you are almost there in design.

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  • Replying to comment by: Ramoxfire V2@explosivebullet Made a robot character Would this be ok fo

    Looks nice but not fitting. It’s too clean and really smooth which isn’t very project landfallish.

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  • Replying to comment by: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀yeah, 900mm thick AF, surprising not even a 125mm Cannon can

    Are those just straight up big ass bullets or shells that explosive, if they’re shells as in big ass bullets, then it is pretty suprising, depending on the tip of the shell.

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