Ah. This is real fresh. This will bring me back to being here consistently. Love the redesign Ralph. Also my representation that makes me question how you made all the trophies. Just gonna repost some stuff that got snapped btw.
holy crap our 3D helmets actually came out quite similar – like I know we used the same references etc but like… damn, it’s not like I copied everything 1-1 I put a bit of my own spin on it, but shit yo nice work EB
Replying to:Sean (Admin)holy crap our 3D helmets actually came out quite similar - l
Lol, I still have yet to get down to the smaller details. Now on the side of 3D animation, I am slowly becoming good. I think I remember seeing a Katana of your that looks really polished and solid which has me tremble in fear if there were to ever be a competition.
Replying to:Explosive BulletLol, I still have yet to get down to the smaller details. No
holy shit you can animate that well?? naw son I’m fucked
I only just began learning animation the other day lmfao
did you model the gun too? it’s awesome looking and very detailed I love how much you can move it!
and nah that Katana was crap, it was my first attempt at not using a tutorial after I followed the donut tutorial, it was so badly build, like you ain’t wanna see that topology lmao
Replying to:Sean (Admin)holy shit you can animate that well?? naw son I'm fucked
I
Lol. The animation took me a few day. Started off with simple posing then I made things less linear and more complex afterwards with the addition of force and inertia. Didn’t model the gun though. That was ripped straight from COD MW. The arms and the way they were rigged was purely me with the help of some software like makehuman or something like that. I suprisingly haven’t models a gun yet.
Replying to:Ralph (Developer)lol thanks, it did come out pretty good
hitting the CPU a l
Hah. Lol. Mostly loading pages is what was slow for me. Now it is no longer. Thankfully you didn’t ask me for my model that is mostly complete on the geometry side but nothing else. Pretty neat recreation of it. From another viewpoint, but he got to suffer like me in translating it to 3D.
He got Sean to make these models. Then he bailed out as soon as topic of payment was mentioned.
As expected. Me and Sean need a competition for 3D modeling or something.
m8 you’d probably kick my ass, show me your work I wanna see all the ass kickings I’ll get
rip
http://sticknodes.com/members/explosivebullet/activity/1026062/
http://sticknodes.com/members/explosivebullet/activity/1011931/
holy crap our 3D helmets actually came out quite similar – like I know we used the same references etc but like… damn, it’s not like I copied everything 1-1 I put a bit of my own spin on it, but shit yo nice work EB
Lol, I still have yet to get down to the smaller details. Now on the side of 3D animation, I am slowly becoming good. I think I remember seeing a Katana of your that looks really polished and solid which has me tremble in fear if there were to ever be a competition.
holy shit you can animate that well?? naw son I’m fucked
I only just began learning animation the other day lmfao
did you model the gun too? it’s awesome looking and very detailed I love how much you can move it!
and nah that Katana was crap, it was my first attempt at not using a tutorial after I followed the donut tutorial, it was so badly build, like you ain’t wanna see that topology lmao
Lol. The animation took me a few day. Started off with simple posing then I made things less linear and more complex afterwards with the addition of force and inertia. Didn’t model the gun though. That was ripped straight from COD MW. The arms and the way they were rigged was purely me with the help of some software like makehuman or something like that. I suprisingly haven’t models a gun yet.
wtf that’s like, professional studio, call of duty level animation
I mean I used one of their models and their sounds. But thats my goal. That and beating their level of animation.
I’m forever not eating any food cause of him 🙁
lol thanks, it did come out pretty good
hitting the CPU a little hard, i may have went overboard with the bells and whistles so have to look at optimizing
also that was Sean, he did all the 3D modeling
he specifically “””enjoyed””” working on your complicated-ass helmet
Hah. Lol. Mostly loading pages is what was slow for me. Now it is no longer. Thankfully you didn’t ask me for my model that is mostly complete on the geometry side but nothing else. Pretty neat recreation of it. From another viewpoint, but he got to suffer like me in translating it to 3D.
oh yes I very much “””””enjoyed”””” working on the helmet for the longest time out of all of them