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    Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4 2020-05-22 06:10:47 UTC

    D-Y-N-A-M-I-C
    M-O-U-T-H
    M-O-V-E-M-E-N-T-S

    13
    • Holy shit
      whats next,voice acting?

      2020-05-22 06:13:23 UTC 1
      • Replying to: ArdaHoly shit whats next,voice acting?

        I plan to add that at some point, no doubt. But currently, I’m just making the dialogue in a way that it can be added afterwards.

        2020-05-22 18:35:43 UTC 0
        • Replying to: Explosive BulletI plan to add that at some point, no doubt. But currently, I

          Cool

          2020-05-22 19:27:44 UTC 0
    • If ye want a voice actor, I can try lol

      2020-05-22 06:18:17 UTC 3
      • Replying to: FaoLOr64If ye want a voice actor, I can try lol

        We’ll see, but currently that isn’t priority.

        2020-05-22 18:36:24 UTC 0
    • HumanNodes

      2020-05-22 07:15:28 UTC 1
    • In like every project landfall episode,
      the node limit just doesn’t exist.

      2020-05-22 08:14:45 UTC 5
      • Replying to: LuluIn like every project landfall episode, the node limit just

        Pretty much. When I gotta find ways to delete figures off screen in a way to add something as simple as a gunshot effect, you know it’s stretching the limit.

        2020-05-22 18:38:21 UTC 2
    • Nice work

      It’s great to see those minor details in an animation, it really brings out the time and effort put into it.

      2020-05-22 10:10:01 UTC 2
      • Replying to: Tastylemon16Nice work It’s great to see those minor details in an anima

        Indeed. Theres alot of that in Episode 3.

        2020-05-22 18:39:03 UTC 1
    • Oh boy, my man doing Voice acting too-

      2020-05-24 01:30:58 UTC 0