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    Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4 2020-07-21 17:37:34 UTC

    Alright. Episode 4 Is gonna require me to make that entire new overhauled base. Should be quick and easy. Until I get to the head. Might go a step further with the head with all sorts of details coming along with it.

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    • Few days ago, I’ve made myself a face rig. Smiling with this is cursed.

      2020-07-21 17:46:28 UTC 3
      • Replying to: Jadey M. Few days ago, I've made myself a face rig. Smiling with t

        kursed*

        2020-07-21 18:26:48 UTC 0
      • Replying to: Jadey M. Few days ago, I've made myself a face rig. Smiling with t

        It’s even more painful when you bring in realistic shapes and all that stuff with SNs most detailed ears.

        2020-07-21 20:09:57 UTC 1
    • Oooh I am intrigued now. Can’t wait to see what will the new base bring over the old one

      2020-07-22 10:29:35 UTC 0
      • Replying to: BottomTextLolOooh I am intrigued now. Can't wait to see what will the ne

        Primarily gonna focuse on a bunch of optimal stuff so more detail is allowed. Also gonna bring forward a better head base with possible some preset hair styles and all that.

        2020-07-22 18:54:17 UTC 0
        • Replying to: Explosive BulletPrimarily gonna focuse on a bunch of optimal stuff so more d

          damn you got me hyped for this sounds like one hell of a treat. i might postpone the projects i had on the old pl base until the new one is gonna come out

          2020-07-23 12:14:28 UTC 0
          • Replying to: BottomTextLoldamn you got me hyped for this sounds like one hell of a tre

            Probably a good idea. The new one will offer more in terms of allowing more detail in design. And better ability for facial animation.

            2020-07-23 19:28:58 UTC 0
            • Replying to: Explosive BulletProbably a good idea. The new one will offer more in terms o

              damn thats a lot more than i’ll probably utilize. im mostly using as a base for soldier figs and dont animate that much (maybe ill try getting into more complex anims later or something) since its actually comfortable to work with disregarding the huge node usage but thats just a trade off i guess

              2020-07-23 19:41:46 UTC 0
              • Replying to: BottomTextLoldamn thats a lot more than i'll probably utilize. im mostly

                Yeah. But I’m sure I can fix a lot of that stuff. We’ll see what I can do.

                2020-07-24 05:05:55 UTC 0