Episode 4 is gonna feature alot of units from both Thaltop and the NBC. So this next bit is gonna be a load of unit creation. I also will have to make a lot of guns. Mostly remakes.
Replying to:BottomTextLolis PL going to have units divided by squad roles? as in mach
also forgot to mention it but i think the medic pack should be a bit larger ad sit a bit lower because it looks like it could get in the way of the medic’s arms
Replying to:BottomTextLolalso forgot to mention it but i think the medic pack should
I decided to go with a smaller bag considering I have no idea how to get a medic back that will move below the torsos joint. I have an idea through polyfills but the cost is quite expensive.
NBC medic?
Also that zipper is making me hard. Pls send help.
It is indeed a medic
nut
Couldn’t have guessed it more accuratly.
big n u t
is PL going to have units divided by squad roles? as in machinegunner, rifleman, grenadier, marksman, medic, etc
also forgot to mention it but i think the medic pack should be a bit larger ad sit a bit lower because it looks like it could get in the way of the medic’s arms
I decided to go with a smaller bag considering I have no idea how to get a medic back that will move below the torsos joint. I have an idea through polyfills but the cost is quite expensive.
aight seems like a good excuse. if the node limit wasnt a pain in the ass i guess you would have done it
I might consider making the bag a seperate piece though. But PL figures are already insanely expensive to have in a project.
yeah its a pain
Definetly will with units from different divisions and so on. It’s gonna be quite numorous, but relatively simple for units on the field.
calling it now
those scissors will eventually be used as a deadly weapon
Good idea.
Please do
Easy.