@goldboy
Joined on June 29th, 2021, this user has been a member for 1,820 days and is the 55,898th person to register an account.
Has 1 submission, the first one uploaded on October 20th, 2022 and the most recent on October 20th, 2022.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 6,525 downloads.
In total, they have been download 6,525 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 5 stickfigures.
On average, when this user rates stickfigures, they are 100% positive.
Has made 0 comments on non-activity pages of the site. Alternatively, this user has made 13 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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LIKE AND SUBS😉
Give me tips for later🤝 -
Like and subscribe😁😉
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Sorry for not posting animations but due to school I had to stop for a while. So already sorry in advance because this animations personally I find it less good than me other. But if there is any advice for me please give it directly.😁
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Please Like and sub
I want to be famous animator
and if you have any advice for me let me know😄😁 Thanks (Sorry it’s in French)-
you should be very sorry it’s french
tbh you’re gonna need at least english captions since it’s so text-heavy if you want ppl here to check it out
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I recommend smaller movements and a faster fps. Also each action should have a small counter reaction, like in real life. Or, if one part of the body moves, make another part move slightly, like if you kick, for example, your leg isn’t the only thing that moves. Also the camera cuts are all over the place in the beginning, making it hard to see. Don’t know if that’s what you wanted though. Other than that, pretty good!
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fr*nch
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Replying to:
*Racks shotgun*
You have problems with that ?-
Replying to:
oh nooo not the baguette gun im quakin in my boots
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You’re better off making your next animation in english my guy ( especially if you want to get famous )
And also, french really is a better language when spoken rather than written, it just feels unpleasent to read french, but speaking it is fine
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Why does it matter that it’s French 😭 it’s fine that it’s in French if that’s his language he’s just gonna reach out to a French audience 🤷
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“Dammit I can’t read French, you’d better change your language to English immediately!!”
Lmao keep making animations my guy, it doesn’t matter if it’s written/spoken in French or English 🙂
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Replying to comment by:
can you give me some tips for later😃
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can you give me some tips for later😃
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Make the sword land behind him so it looks like a rupture, also you can add tweened frames in some places to make an overall smooth experience. But don’t do it too much or you lose all strength behind impact. Also increase the fps by a little bit, up but not too much or it’ll go to fast. Or perhaps add some screen shake on some of the extremely strong impacts, Hope this helps (these are just suggestions by the way)
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Replying to:
Also if you do consider using them., you don’t have to use all of them. I was just pouring all of my ideas onto one comment
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GoldBoy part is comming soon
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Replying to comment by:
ok thanks for the advice
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the effort put into the effects: pretty good
the overall animation quality is a bit eh, no sense of fluidity in the motion or easing, weight, power, gravity, etc
def recommend do non-DBZ animations a bit, classic movements with “real world” physics to practice getting things looking “right”
then go back to DBZ where it’s easier to cut corners bc of the nature of that particular style of animation, but to cut corners with purpose and your own style attached to it
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Replying to:
The effects are downloaded from youtube packs lmao
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Replying to:
ok thanks for the advice
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