• Replying to comment by: KB_SquaredI’ve made the best boy Guppie
    439_0-40254600-1

    Just keep swimming

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  • Replying to comment by: 🦋 Sen! 🦋Idk why but this makes me angry
    1539_0-6231460

    Apple and Grapes are the great technology advancements since sliced bread

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  • Replying to comment by: Foxx H.how to die

    Take some bleach

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  • Replying to comment by: Raid LockMy rant for today: I have officially lost faith in the commu

    Like I’ve said before “The feature feature is like the oscars. Most of the time it’s bullsh!t”

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  • Replying to comment by: Hans/IvanOne word: Corruption.

    I think Berke has it because he’s been around since pretty much the beginning and whilst he isn’t that active much anymore, he still made a butt load of figures back in the day

    And Epitaphs simply a figure machine.

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  • Replying to comment by: PermaSome attempts are there, but it seems like they may have gli

    Glitched*

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  • Replying to comment by: Ralph (Developer)sorry, no just Jericho, Phoenix pack, and a new Iori thumbn

    Some attempts are there, but it seems like they may have glitches or something. Outlook recently got an update though, maybe it fixed the issue. I’ve resent Iori and the KOF pack and now it makes a little sound when I press send. Hopefully this is a good sign

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  • I was playing some Phantom Forces on ROBLOX, and for some goddamn reason there was a religious/scientific debate going on, and it was the stupidest thing ever

    First of all, it’s f#%king ROBLOX. No one gives a sh!t about what you do and don’t believe in. Only 3 people in a server of 20+ cared. I and a few others informed them of how pointless it was, and how neither of their opinions are going to be affected, but just like any other person trying to push an agenda, they ignored our statements.

    I don’t have ANY problem with religion, I think you can believe or not believe in whatever, I find arguing about religion pointless because A. On any side, your opinion and (non)beliefs aren’t gonna change. If you’re both stubborn enough to start an argument in the first place, 9/10 neither side is gonna get anything more from that experience than what they came in with other then even more hatred for the other side.

    B. It’s pointless. That was millions of years ago. I don’t think figuring out the meaning of life is physically important. The origin is less important because the earth is so different nowadays.
    I’m not saying to never look into it, I’m just saying to sometimes not be an a$$hole about it and that goes for both sides. It’s almost NEVER relevant and it only rekts the mood.

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    • Do you know what I do to those types of conversations?

      Memes, memes solve everything
      Maybie break the conversation by make them hate you, they will ally and beat you up, but they will stop arguing
      Or, roast them to death
      What I do:

      “HENLO, IS THIS THE OOF SQUAD?”

      2018-09-29 03:50:17 UTC 2
  • I started experimenting with angles on my KOF figures

    Might even do a 360 for some of them

    It’s 24 fps no tween, an animation of Kyo punching

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  • Replying to comment by: Scorching Scorpio
    6672_0-69324700-1538158299_tyro-2.png [/bpfb_

    GET OVER HERE LITTLE JOHNY

    OPEN YOUR MOUTH

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  • Replying to comment by: PermaTime for Gyro’s opinion that no one asked for Whilst I agre

    And always remember to Hitman Pack

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  • Replying to comment by: Toxic911 AnimationsThe way you make and actually animate an animation determine

    Time for Gyro’s opinion that no one asked for

    Whilst I agree with most of what you said, character design is much more than just style, and does much more than just making your character look pretty, and I don’t like how you grossly over simplified animation, because animation is a blanket term, atleast professionally

    There’s plenty of professional reasons to have a well designed character that I’ll be going over

    1. Iconicy

    Having a well designed character adds iconicy, as it’s easier recognize. Now contrary to some belief, having a well design character isn’t just about detail, it’s about conveying your character at a glance.
    When you see something similar to the Simpsons you can say “Yep, that was probably made by Mat Groening” or if you see something that looks like Family Guy you can say “That reminds me of Seth McFarland’s work”

    Now look at a stick figure with a scarf, who the hell is it made by? It could be anyone, because it’s just a figure. It’s hard to stylized just a blank figure, because most of the time the only factor that makes it stand out is it’s color and the scarf. I don’t know about you, but that’s not very much to work with if I was given those options.

    When it comes to iconicy, 10 years later more people in a casual scene are going to remember a character like Explosive Bullet than a character like Heckray (No offense to Heckray) because there’s a lot more to distinguish him from the others than his scarf.

    2. It shows effort

    In a professional scene, there’s a lot more to animation than just the animation, granted you usually have a team when you’re in the professional scene but let’s imagine that you don’t, but are trying to get into it. A base fig slapping around other base figs probably isn’t gonna cut it

    The animation is quality yes, but I could animate a ball bouncing and have it be a quality animation. It could be the smoothest most true to life ball animation you’ve ever seen and no one who knows animation in the slightest is going to impressed

    Because it’s kinda basic. Everyone has done it in one point in their lives and it’s seen as something you move on from. It’s a learning exercise, you aren’t gonna get careers in bouncing ball animations.

    Most high end schools usually require you to make a fully fledged short. Take diamond Jack for example, excellent short.

    It employs simple yet effective character designs followed by quality animation, nice sound design and composition and it all just looks beautiful. Diamond Jack wouldn’t be as good if it was just the animation that was good. Neither would it be if just the character design is good. We need a mixture of both because minute details like how a character is design shows you put plenty of effort into every bit and thus then piece will be much more impressively.

    3. It’s more appealing or welcoming or whatever

    I don’t really know the word for this, but character designs helps catch the audiences eye.

    If you’ve ever played an old arcade fighting game, the characters designs are usually very exaggerated and clear, the reason for this is because the player usually only has 30 seconds to choose a character without knowing anything about them, so their appearance is going to be what the player makes their decision on.

    This easy to read style of character design is good for animation and cartoons too because it allows newer members of the audience to understand a character without having to go skimming through a wiki article to know what they’re about.

    You don’t really get that with many scarf figs. Don’t get me wrong there are people who do this excellently, but for the most part, not all are easy to read.

    4. It shows more effort

    A common retort about most detailed figs is that they’re hard to animate and I will agree with this in some cases, tho in my experience I don’t have much trouble using them. But my point is; the fact that it’s hard to use is kinda the point

    When you play a game on high difficulty the point is to challenge yourself. When you use a sh!t weapon in a shooter the point is to make-do with something that’s hard to use and/or broken.

    We also gotta consider meta

    When something is done a lot by a lot of people, people assume that it’s easy to do, if it wasn’t easy to do then why would so many people do it right? Well most of the time it isn’t easy to do, but the casual audience doesn’t know that, so a lot of things on video games especially are shunned for being easy and I think that’s what’s happening with scarf figs

    Do they deserve it? Most of the time no. But you have to admit that using a more complicated fig requires more skill than using a scarf figure. And the fact it requires that skill is why a lot of people use them. It’s a badge of prestige kinda, showing that you know how to work around something difficult. It only becomes a problem when people start bothering other people for doing something a bit easier.

    So basically shotguns and snipers in FPS’s

    When you use a shotgun…[Read more]

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  • Replying to comment by: Unknown@explosivebullet Hey, Bullet. So you know that stretchy bit

    Is it invisible? If so it’s probably there so you can put some attachments on it

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  • @ralph I sent the KOF figures separately, did you get them?

    And another question; Did you get my Phoenix Crew pack?

    Thanks in advanced

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    • sorry, no

      just Jericho, Phoenix pack, and a new Iori thumbnail

      are the emails in your “sent” folder?

      2018-09-29 13:27:08 UTC 0
      • Replying to: Ralph (Developer)sorry, no just Jericho, Phoenix pack, and a new Iori thumbn

        Some attempts are there, but it seems like they may have glitches or something. Outlook recently got an update though, maybe it fixed the issue. I’ve resent Iori and the KOF pack and now it makes a little sound when I press send. Hopefully this is a good sign

        2018-09-29 14:39:16 UTC 1
  • Replying to comment by: arcionekRalph help my sticknodes is melting.
    1949_0-1

    This isn’t meme-y enough

    I know it’s kinda dead but make a vanishing meme one

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